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Has anyone seen a good well developed robust martial arts system for a D20 co.
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<blockquote data-quote="Elvinis75" data-source="post: 650524" data-attributes="member: 4379"><p>I think that there are hard and soft martial arts styles that would dictate damage at the initial damage category. I think that they should raise by level using different attacks and don’t believe that I ever said differently. It become easy to see that a master can do a quick kick doing some damage versus a flying spin kick or focused kick to really lay in the damage. In this way they could vary the damage that they do. So I see this as being something that give a player a easier way to describe the actions that they are going to take. </p><p></p><p>I have the OA book and I’m looking for something more grand that isn’t as complicated as you would think. This is not saying that OA is complicated but it is cowed into that same we must use feats path. I want to make it more like, you use a feat to gain access to that school at a base level and gain points as you increase in level to buy new abilities and attacks thereby letting a character customize their character even within a school. Using their gained feats to branch out to different school or to specialize in their school.</p><p></p><p>Well thanks for all the help... I think that I'll probably create.</p><p>The other books might be good but to buy them sight unseen is a little much.</p></blockquote><p></p>
[QUOTE="Elvinis75, post: 650524, member: 4379"] I think that there are hard and soft martial arts styles that would dictate damage at the initial damage category. I think that they should raise by level using different attacks and don’t believe that I ever said differently. It become easy to see that a master can do a quick kick doing some damage versus a flying spin kick or focused kick to really lay in the damage. In this way they could vary the damage that they do. So I see this as being something that give a player a easier way to describe the actions that they are going to take. I have the OA book and I’m looking for something more grand that isn’t as complicated as you would think. This is not saying that OA is complicated but it is cowed into that same we must use feats path. I want to make it more like, you use a feat to gain access to that school at a base level and gain points as you increase in level to buy new abilities and attacks thereby letting a character customize their character even within a school. Using their gained feats to branch out to different school or to specialize in their school. Well thanks for all the help... I think that I'll probably create. The other books might be good but to buy them sight unseen is a little much. [/QUOTE]
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Has anyone seen a good well developed robust martial arts system for a D20 co.
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