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Has anyone tried a primordial D&D setting?
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<blockquote data-quote="Dykstrav" data-source="post: 3287257" data-attributes="member: 40522"><p>The equipment was an ongoing thing. Not only because certain pieces of gear just hadn't been invented yet, but also because there weren't scads of coins and magic items lying around in monster lairs. The idea of not paying X amount of gold for Y magic item in the nearest town just didn't sit well with some of the players. The magicians felt shafted in having to create magic items for the warrior-types.</p><p></p><p>For some reason... For a long time, it didn't occur to them to loot the outsiders they fought for their manufactured weapons...</p><p></p><p>One of the favorite moments of the campaign that everyone was talking about was the first undead of the setting, a sorcerer that had crafted a cavern into a crypt/temple and was working towards becoming a lich. He eventually succeeded and attracted a cabal of sorcerers that were working to bridge the gap between the material plane and one of the outer planes... The players still wonder whether this lich was eventually the first cleric or the first wizard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>The campaign lasted seven months (with 5th level characters), although I had enough material planned out to get to at least 12th level.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3287257, member: 40522"] The equipment was an ongoing thing. Not only because certain pieces of gear just hadn't been invented yet, but also because there weren't scads of coins and magic items lying around in monster lairs. The idea of not paying X amount of gold for Y magic item in the nearest town just didn't sit well with some of the players. The magicians felt shafted in having to create magic items for the warrior-types. For some reason... For a long time, it didn't occur to them to loot the outsiders they fought for their manufactured weapons... One of the favorite moments of the campaign that everyone was talking about was the first undead of the setting, a sorcerer that had crafted a cavern into a crypt/temple and was working towards becoming a lich. He eventually succeeded and attracted a cabal of sorcerers that were working to bridge the gap between the material plane and one of the outer planes... The players still wonder whether this lich was eventually the first cleric or the first wizard. :) The campaign lasted seven months (with 5th level characters), although I had enough material planned out to get to at least 12th level. [/QUOTE]
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