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Has anyone used Mark of Justice spell?
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<blockquote data-quote="Darkness" data-source="post: 208112" data-attributes="member: 13"><p>In an <em>interactive</em> dungeon crawl (e.g., RttToEE) - or just one where foes (or heroes) occasionally retreat and could be encountered again later -, its duration is quite handy. Can't beat something (say, it has energy resistance or damage reduction) but have some days to spare? Just nail the critter with <em>bestow curse</em> as often as you can, retreat, prepare other spells, and come back. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Heh. Anyway, I have to admit that I've always seen <em>bestow curse</em> as more of a cleric spell anyway (which it probably is, too, given that it's lower level for them) and thus, didn't really compare it to other 4th-level wizard spells.</p><p></p><p>I still wouldn't reduce <em>bestow curse</em> to 1st level... Reducing it by one level (Clr 2, Wiz 3) sounds good enough to me, though.</p><p></p><p>At that level, we have <em>hold person</em> (also Clr 2, Wiz 3) - which is a spell with a nastier effect (helplessness) and a much greater range (Medium), but also much less flexibility (only one possible effect, and only usable on size M or smaller Humanoids; it's also mind-affecting, but since few Humanoids are immune to that, that's not an issue in most cases) and duration (only 1 round/level).</p><p></p><p>Sounds about right IMNSHO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>As for <em>mark of justice</em>: Good point about the casting time! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> Considering that, it might be better to place it at the same level as <em>bestow curse</em> - or 1 above that, but certainly not 2.</p></blockquote><p></p>
[QUOTE="Darkness, post: 208112, member: 13"] In an [i]interactive[/i] dungeon crawl (e.g., RttToEE) - or just one where foes (or heroes) occasionally retreat and could be encountered again later -, its duration is quite handy. Can't beat something (say, it has energy resistance or damage reduction) but have some days to spare? Just nail the critter with [i]bestow curse[/i] as often as you can, retreat, prepare other spells, and come back. :D Heh. Anyway, I have to admit that I've always seen [i]bestow curse[/i] as more of a cleric spell anyway (which it probably is, too, given that it's lower level for them) and thus, didn't really compare it to other 4th-level wizard spells. I still wouldn't reduce [i]bestow curse[/i] to 1st level... Reducing it by one level (Clr 2, Wiz 3) sounds good enough to me, though. At that level, we have [i]hold person[/i] (also Clr 2, Wiz 3) - which is a spell with a nastier effect (helplessness) and a much greater range (Medium), but also much less flexibility (only one possible effect, and only usable on size M or smaller Humanoids; it's also mind-affecting, but since few Humanoids are immune to that, that's not an issue in most cases) and duration (only 1 round/level). Sounds about right IMNSHO. :cool: As for [i]mark of justice[/i]: Good point about the casting time! :eek: Considering that, it might be better to place it at the same level as [i]bestow curse[/i] - or 1 above that, but certainly not 2. [/QUOTE]
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