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Has anything ever broken your game?
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<blockquote data-quote="Bront" data-source="post: 2483099" data-attributes="member: 19696"><p>I've seen a PrC that was quite oviously unbalanced, but it was the first PrC we used in 3.0, and it was found on the web, so not in any official source book. Basicly, the PC was able to do extra unconditional damage with a bow, had full casting, and got an inherant miss chance that grew per level (topped out at 25% I believe), while having skill points and hit points close to a rogue. And I'm sure I'm missing some of the extra powers.</p><p></p><p>For the final session, the same GM let me earn 3 per level twice in the Lycanthrope, but that was partialy an RP thing, and the final battle was the next session. Made me pretty visious as a warrior, but nothing that was game breaking (Of course, we were all Level 18, so it was less noticable). The GM was the one who insisted on it too, I didn't ask for it. (I had been playing up finding my bear spirit animal, and had eventualy become a werebear).</p><p></p><p>Something that was so broken it ruined a game? Nothing that was gotten normaly in D&D 3.0 or later (I don't count unbalanced awards of gear, that's the GM's fault). In earlier editions, I've had psionics grind a game to a halt, and before that, racial limits sucked. In other systems, I've seen a few things, but usually our GMs have had the vision to simply either say "this needs to be fixed" or in some cases, the player said the same.</p></blockquote><p></p>
[QUOTE="Bront, post: 2483099, member: 19696"] I've seen a PrC that was quite oviously unbalanced, but it was the first PrC we used in 3.0, and it was found on the web, so not in any official source book. Basicly, the PC was able to do extra unconditional damage with a bow, had full casting, and got an inherant miss chance that grew per level (topped out at 25% I believe), while having skill points and hit points close to a rogue. And I'm sure I'm missing some of the extra powers. For the final session, the same GM let me earn 3 per level twice in the Lycanthrope, but that was partialy an RP thing, and the final battle was the next session. Made me pretty visious as a warrior, but nothing that was game breaking (Of course, we were all Level 18, so it was less noticable). The GM was the one who insisted on it too, I didn't ask for it. (I had been playing up finding my bear spirit animal, and had eventualy become a werebear). Something that was so broken it ruined a game? Nothing that was gotten normaly in D&D 3.0 or later (I don't count unbalanced awards of gear, that's the GM's fault). In earlier editions, I've had psionics grind a game to a halt, and before that, racial limits sucked. In other systems, I've seen a few things, but usually our GMs have had the vision to simply either say "this needs to be fixed" or in some cases, the player said the same. [/QUOTE]
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