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Has anything ever broken your game?
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<blockquote data-quote="Talmun" data-source="post: 2485825" data-attributes="member: 17751"><p>The only thing that ever threatened to break one of my campaigns was a Bronze Dragon cohort, but it was really my fault.</p><p></p><p>The player who asked for the dragon was not to well versed in the rules, and I didn't keep a close enough eye on what level the new cohort turned out to be. The result was a cohort that was by far the most combat effective front-line fighter the party had. It was a little frustrating until I approached the group and they all agreed that the dragon was too powerful as a cohort. </p><p></p><p>My solution was to treat the Bronze as a full party member, who got full XP and was counted as such when I calculated ECL/CR for encounters. That did the trick. The player got to keep her Dragon and I got some semblance of game balance back.</p></blockquote><p></p>
[QUOTE="Talmun, post: 2485825, member: 17751"] The only thing that ever threatened to break one of my campaigns was a Bronze Dragon cohort, but it was really my fault. The player who asked for the dragon was not to well versed in the rules, and I didn't keep a close enough eye on what level the new cohort turned out to be. The result was a cohort that was by far the most combat effective front-line fighter the party had. It was a little frustrating until I approached the group and they all agreed that the dragon was too powerful as a cohort. My solution was to treat the Bronze as a full party member, who got full XP and was counted as such when I calculated ECL/CR for encounters. That did the trick. The player got to keep her Dragon and I got some semblance of game balance back. [/QUOTE]
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