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Has complexity every worked for you as a DM?
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<blockquote data-quote="Rel" data-source="post: 1818527" data-attributes="member: 99"><p>...or take their idea and run with it.</p><p></p><p>Historically, I've used your concept of "it is what it is and they will have to blunder around until they figure out they're wrong or I'll just tell them and save us all a lot of time." But of late I've decided that some of the best plot arcs that have come out of my games have been because I took a crazy idea the PC's had and just ran with it.</p><p></p><p>I don't consider this "cheating" either for or against the players (depending on whether their idea favors the PC's or is a nasty plot against them). After all, there are several of them and only one of me. So sometimes I tap their creativity as a resource for the game.</p><p></p><p>None of which is to say that they can never be wrong. But once in a while they erroneously adopt a plot that is so dastardly that I can't resist stealing it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Rel, post: 1818527, member: 99"] ...or take their idea and run with it. Historically, I've used your concept of "it is what it is and they will have to blunder around until they figure out they're wrong or I'll just tell them and save us all a lot of time." But of late I've decided that some of the best plot arcs that have come out of my games have been because I took a crazy idea the PC's had and just ran with it. I don't consider this "cheating" either for or against the players (depending on whether their idea favors the PC's or is a nasty plot against them). After all, there are several of them and only one of me. So sometimes I tap their creativity as a resource for the game. None of which is to say that they can never be wrong. But once in a while they erroneously adopt a plot that is so dastardly that I can't resist stealing it. ;) [/QUOTE]
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