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Has D&D abandoned the "martial barbarian"?
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<blockquote data-quote="Neonchameleon" data-source="post: 8382958" data-attributes="member: 87792"><p>I'm going to disagree fairly hard. In 4e you could play a larger than life fighter <em>without</em> having to wiggle your fingers and mutter some magic words. You were getting towards <em>mythological</em> - but that's not the same as magical.</p><p></p><p>Here's a couple of reality checks:</p><ol> <li data-xf-list-type="ol">Arnold Schwarzenegger was a body builder. This is a "fashion and beauty" choice and really strong people don't normally look like that.</li> <li data-xf-list-type="ol">Big-ass swords like the Buster Sword don't actually exist in reality. And D&D swords have weights that are significantly over that of reality.</li> </ol><p>Your objection here is that other people are not following your fashion and beauty choices - you may like Frank Frazetta artwork and the like but not everyone shares your tastes in "fashion and beauty" and they don't want to be forced to follow your personal tastes.</p><p></p><p>That's because the idea that you needed to compromise on smarts to create a fearsome warrior was always 100% a fashion and beauty choice. If we look at history's <em>genuinely</em> fearsome warriors like Musashi then smarts have always been an essential part of their toolkit. Does this mean that strength isn't important? No. But the idea that intelligence <em>should</em> be a dump stat among truly fearsome warriors rather than goons is ridiculous.</p><p></p><p>And as mentioned body builder muscles like Arnie or as shown in Frazetta's artwork are and have always been a beauty choice. Especially the bare chested versions.</p><p></p><p>Nonsense. It's only Sword & Sorcery where strength, contrary to reality, reigns supreme.</p><p></p><p>In D&D strength is a useful combat stat although in 5e dexterity is extremely over-weighted (in reality you can't entirely separate the two). But strength is still the most used stat for front line melee combatants in my experience, whether fighters, paladins, or barbarians, or even clerics.</p><p></p><p>What? Because they are no longer in fashion.</p><p></p><p>You probably need magic or steroids and/or human growth hormone to explain why you look like John Cena in the first place.</p><p></p><p>As for "to be a killer", if you ask me what a killer looks like I'm a Brit. If you ask me what a killer looks like I'm going to say Dr. Harold Shipman, Britain's most prolific serial killer. And if you ask me what a dangerous <em>warrior</em> or <em>soldier</em> looks like then I'm going to say a Gurkha - and they are all strong, but they don't look like gym rats or man-mountains.</p><p></p><p>So your complaint is that people prefer not to look like dehydrated steroid pushing body builders? And instead have different tastes of beauty to yours.</p><p></p><p>So ... if you want a type of fantasy gaming where you "basically need to" fit precisely one unrealistic beauty choice and no others you don't have many options. Good!</p><p></p><p>And with those realistic constraints we'll find that the equivalent of Str 18/00 isn't actually that desirable compared to a much better balance of strength, dexterity, and intelligence. And the winning body types aren't the really large targets.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8382958, member: 87792"] I'm going to disagree fairly hard. In 4e you could play a larger than life fighter [I]without[/I] having to wiggle your fingers and mutter some magic words. You were getting towards [I]mythological[/I] - but that's not the same as magical. Here's a couple of reality checks: [LIST=1] [*]Arnold Schwarzenegger was a body builder. This is a "fashion and beauty" choice and really strong people don't normally look like that. [*]Big-ass swords like the Buster Sword don't actually exist in reality. And D&D swords have weights that are significantly over that of reality. [/LIST] Your objection here is that other people are not following your fashion and beauty choices - you may like Frank Frazetta artwork and the like but not everyone shares your tastes in "fashion and beauty" and they don't want to be forced to follow your personal tastes. That's because the idea that you needed to compromise on smarts to create a fearsome warrior was always 100% a fashion and beauty choice. If we look at history's [I]genuinely[/I] fearsome warriors like Musashi then smarts have always been an essential part of their toolkit. Does this mean that strength isn't important? No. But the idea that intelligence [I]should[/I] be a dump stat among truly fearsome warriors rather than goons is ridiculous. And as mentioned body builder muscles like Arnie or as shown in Frazetta's artwork are and have always been a beauty choice. Especially the bare chested versions. Nonsense. It's only Sword & Sorcery where strength, contrary to reality, reigns supreme. In D&D strength is a useful combat stat although in 5e dexterity is extremely over-weighted (in reality you can't entirely separate the two). But strength is still the most used stat for front line melee combatants in my experience, whether fighters, paladins, or barbarians, or even clerics. What? Because they are no longer in fashion. You probably need magic or steroids and/or human growth hormone to explain why you look like John Cena in the first place. As for "to be a killer", if you ask me what a killer looks like I'm a Brit. If you ask me what a killer looks like I'm going to say Dr. Harold Shipman, Britain's most prolific serial killer. And if you ask me what a dangerous [I]warrior[/I] or [I]soldier[/I] looks like then I'm going to say a Gurkha - and they are all strong, but they don't look like gym rats or man-mountains. So your complaint is that people prefer not to look like dehydrated steroid pushing body builders? And instead have different tastes of beauty to yours. So ... if you want a type of fantasy gaming where you "basically need to" fit precisely one unrealistic beauty choice and no others you don't have many options. Good! And with those realistic constraints we'll find that the equivalent of Str 18/00 isn't actually that desirable compared to a much better balance of strength, dexterity, and intelligence. And the winning body types aren't the really large targets. [/QUOTE]
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Has D&D abandoned the "martial barbarian"?
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