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Has D&D abandoned the "martial barbarian"?
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<blockquote data-quote="Minigiant" data-source="post: 8384597" data-attributes="member: 63508"><p>The argument is exactly that. That the flashier benefits are are stronger and display their elements and focis better.</p><p></p><p>TheTotem Warrior is a great subclass. However the premise behind the thread is is that after the PHB, WOTC went straight to the Glitterworld for the barbarian an never looked back</p><p></p><p></p><p></p><p>I don't think its that significant and this kinda put my point in focus. Barbarians can great lighting auras, a spiritual warrior mark, and bonus radiant damage.</p><p></p><p>But Greataxe and Shield or Oversized sword while raging is too much.</p><p></p><p><strong>PATH OF THE HULK</strong></p><p></p><p>HULKING GRIP</p><p>Starting at the 3rd level, your muscles ripple with power when your anger reaches its peak and allows you to wield mighty weapons effortlessly. While you are raging, have the following effects.</p><ul> <li data-xf-list-type="ul">You may wield and attack with a two handled weapon with one hand without penalty.</li> <li data-xf-list-type="ul">If you are Small size or snaller, you no longer have disadvantage with attack roll with heavy weapons.</li> <li data-xf-list-type="ul">You may add double your proficiency to Strength checks and saving throws to resist effects that cause you to drop or release your weapon.</li> </ul><p>PUSHY</p><p>At the 3rd level, you make shove a target up to 2 sizes larger than you.</p><p></p><p>(6th level sublclass feature here)</p><p></p><p>GIANT'S GRIP</p><p>At the 10th level, your grip while enraged is massive. While you are raging, you make wield a weapon made for a creature one size larger than you without penalty. While doing this, you have disadvantage to Dexterity saving throws and Dexterity (Acrobatics) checks.</p><p></p><p>(14th level subclass feature here)</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8384597, member: 63508"] The argument is exactly that. That the flashier benefits are are stronger and display their elements and focis better. TheTotem Warrior is a great subclass. However the premise behind the thread is is that after the PHB, WOTC went straight to the Glitterworld for the barbarian an never looked back I don't think its that significant and this kinda put my point in focus. Barbarians can great lighting auras, a spiritual warrior mark, and bonus radiant damage. But Greataxe and Shield or Oversized sword while raging is too much. [B]PATH OF THE HULK[/B] HULKING GRIP Starting at the 3rd level, your muscles ripple with power when your anger reaches its peak and allows you to wield mighty weapons effortlessly. While you are raging, have the following effects. [LIST] [*]You may wield and attack with a two handled weapon with one hand without penalty. [*]If you are Small size or snaller, you no longer have disadvantage with attack roll with heavy weapons. [*]You may add double your proficiency to Strength checks and saving throws to resist effects that cause you to drop or release your weapon. [/LIST] PUSHY At the 3rd level, you make shove a target up to 2 sizes larger than you. (6th level sublclass feature here) GIANT'S GRIP At the 10th level, your grip while enraged is massive. While you are raging, you make wield a weapon made for a creature one size larger than you without penalty. While doing this, you have disadvantage to Dexterity saving throws and Dexterity (Acrobatics) checks. (14th level subclass feature here) [/QUOTE]
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Has D&D abandoned the "martial barbarian"?
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