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Has D&D become too...D&Dish?
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<blockquote data-quote="shilsen" data-source="post: 2920897" data-attributes="member: 198"><p>What would Conan do? Probably get his head blown off by the first <em>fly</em>ing, <em>greater invisible</em> wizard he ran into. D&D doesn't do Conan very well (which is why a specific, very individual, version of the rules had to be created to run Conanesque games), or vice versa. Why? Because the genre conventions of REH's Conan stories aren't the same as D&D's.</p><p></p><p>As a number of people have pointed out, D&D is effectively a genre on its own and has its own set of genre conventions, many (if not most) of which don't really fit with the kind of genre conventions you seem to have in mind. Lots of people are running games where they do explore the repercussions of the D&D rules and its inherent conventions (and settings, like Eberron, are being written to facilitate such exploration), and to claim that's either impossible or will create huge problems is a little shortsighted, IMNSHO. Saying it simply doesn't suit your tastes, on the other hand, is perfectly acceptable. We all game in different ways, and while D&D has trouble catering to every taste, it does cater to a very wide variety.</p></blockquote><p></p>
[QUOTE="shilsen, post: 2920897, member: 198"] What would Conan do? Probably get his head blown off by the first [I]fly[/I]ing, [I]greater invisible[/I] wizard he ran into. D&D doesn't do Conan very well (which is why a specific, very individual, version of the rules had to be created to run Conanesque games), or vice versa. Why? Because the genre conventions of REH's Conan stories aren't the same as D&D's. As a number of people have pointed out, D&D is effectively a genre on its own and has its own set of genre conventions, many (if not most) of which don't really fit with the kind of genre conventions you seem to have in mind. Lots of people are running games where they do explore the repercussions of the D&D rules and its inherent conventions (and settings, like Eberron, are being written to facilitate such exploration), and to claim that's either impossible or will create huge problems is a little shortsighted, IMNSHO. Saying it simply doesn't suit your tastes, on the other hand, is perfectly acceptable. We all game in different ways, and while D&D has trouble catering to every taste, it does cater to a very wide variety. [/QUOTE]
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