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Has D&D become too...D&Dish?
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<blockquote data-quote="Hussar" data-source="post: 2925102" data-attributes="member: 22779"><p>Potentially, true. But, then again, I include all fantasy in big F fantasy. From Tarzan to Fantasia. All of fantasy is a good source for inspiration, not simply as small subset of the genre. </p><p></p><p>Or, look at it another way. Would you call Dracula S&S fantasy? To me, that's stretching the word beyond any recognition. Dracula is solidly 19th century Romance. Yet, Ravenloft is one of the more successful settings out there. It draws very little from what you call S&S fantasy, yet does pretty well. Planescape as well draws almost nothing from what you call S&S fantasy, yet is not considered a bad setting. Mystara, one of the very first settings, featured six shooter pistol crossbows, flying ships and loads of magic. And that was based on OD&D. Spelljammer is another example of a setting which owes very little to what you are calling S&S.</p><p></p><p>The idea that there are good and bad inspirations for a game is simply not true. While there are inspirations I personally might not like, I would never say that my tastes are any objective measure of value. To me, the best thing that designers have done with the current incarnation of D&D is remove as much as possible of any "implied" setting, thus allowing exploration into other settings without the rules constantly getting in the way.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2925102, member: 22779"] Potentially, true. But, then again, I include all fantasy in big F fantasy. From Tarzan to Fantasia. All of fantasy is a good source for inspiration, not simply as small subset of the genre. Or, look at it another way. Would you call Dracula S&S fantasy? To me, that's stretching the word beyond any recognition. Dracula is solidly 19th century Romance. Yet, Ravenloft is one of the more successful settings out there. It draws very little from what you call S&S fantasy, yet does pretty well. Planescape as well draws almost nothing from what you call S&S fantasy, yet is not considered a bad setting. Mystara, one of the very first settings, featured six shooter pistol crossbows, flying ships and loads of magic. And that was based on OD&D. Spelljammer is another example of a setting which owes very little to what you are calling S&S. The idea that there are good and bad inspirations for a game is simply not true. While there are inspirations I personally might not like, I would never say that my tastes are any objective measure of value. To me, the best thing that designers have done with the current incarnation of D&D is remove as much as possible of any "implied" setting, thus allowing exploration into other settings without the rules constantly getting in the way. [/QUOTE]
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