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Has D&D become too...D&Dish?
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<blockquote data-quote="Raven Crowking" data-source="post: 2928141" data-attributes="member: 18280"><p>The value of providing a service does not change because you have magic available to you. All that changes, as was pointed out earlier, is the ease by which such services can be made available. Increasing the crop yields of your land isn't necessary if you control casters who can make food for your armies, which is both simpler and better (as it helps to prevent potential revolters from having the same advantages).</p><p></p><p>It may be true that a ruler who didn't exploit magic in a D&D world would not be a ruler for long (although, strictly speaking, Hussar's and Numion's arguments about the demographics of D&D worlds being essentially hardwired might make even that conclusion doubtful), but it is far more true that a ruler who didn't control <em>how magic was used</em> in his domain -- and, to the extent of his power, in all domains he could -- would rule a smaller mud pond a lot sooner.</p><p></p><p>Obviously, you can create a reasonably logical account of a world with magitech. You can make an equally reasonabaly logical account of a world without. Which is the point -- neither is a more logical extrapolation of the D&D rules than the other. They only vary in what they handwave, and what they ignore.</p><p></p><p>In a real D&D magitech world, IMHO, all of the rulers would be immortal liches or quasi-divine beings that ruthlessly squashed lesser spellcasters when they reached a certain level. And, quite likely, on some level, there would be a secret cartel that met to determine the fate of the world, and who fought meaningless wars with their pawns just for entertainment value.</p><p></p><p>In your more peaceful and good-natured magitech worlds, at the very least, most of the monstrous races would have gone the way of the lion in Europe or the smilodon. Have you ever read Hong's account of the average D&D commoner? Coordinated spellcasters would work harder to eliminate ankhegs once and for all than to build houses, IMHO.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 2928141, member: 18280"] The value of providing a service does not change because you have magic available to you. All that changes, as was pointed out earlier, is the ease by which such services can be made available. Increasing the crop yields of your land isn't necessary if you control casters who can make food for your armies, which is both simpler and better (as it helps to prevent potential revolters from having the same advantages). It may be true that a ruler who didn't exploit magic in a D&D world would not be a ruler for long (although, strictly speaking, Hussar's and Numion's arguments about the demographics of D&D worlds being essentially hardwired might make even that conclusion doubtful), but it is far more true that a ruler who didn't control [I]how magic was used[/I] in his domain -- and, to the extent of his power, in all domains he could -- would rule a smaller mud pond a lot sooner. Obviously, you can create a reasonably logical account of a world with magitech. You can make an equally reasonabaly logical account of a world without. Which is the point -- neither is a more logical extrapolation of the D&D rules than the other. They only vary in what they handwave, and what they ignore. In a real D&D magitech world, IMHO, all of the rulers would be immortal liches or quasi-divine beings that ruthlessly squashed lesser spellcasters when they reached a certain level. And, quite likely, on some level, there would be a secret cartel that met to determine the fate of the world, and who fought meaningless wars with their pawns just for entertainment value. In your more peaceful and good-natured magitech worlds, at the very least, most of the monstrous races would have gone the way of the lion in Europe or the smilodon. Have you ever read Hong's account of the average D&D commoner? Coordinated spellcasters would work harder to eliminate ankhegs once and for all than to build houses, IMHO. RC [/QUOTE]
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