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General Tabletop Discussion
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Has D&D Combat Always Been Slow?
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<blockquote data-quote="ccs" data-source="post: 8148699" data-attributes="member: 6803664"><p>1) Sometimes. Yes, things often do slow down in most editions as lvs (and thus options) increase. Some editions are worse/much worse for this than others.</p><p></p><p>2) I've not really had this problem with 5e. At least not because of mechanics.</p><p></p><p>3) No. </p><ul> <li data-xf-list-type="ul">It's been faster in B/Xcmi (not many "options" in that edition & while maybe more rounds but faster) & then when initiative becomes nuclear rocket tag in high lv 3x/PF1.</li> <li data-xf-list-type="ul">It's been about the same speed as now in most of 1e/2e & low-mid lv 3x/PF.</li> </ul><p>*It's been slower - some mid & then high lv 3x/PF1 when Rocket Tag wasn't employed. Lots of options & fiddly timing sequences for stuff, adding modifiers, etc.</p><p>* It's been Hella slow at all lvs in 4e.</p><p>*PF2 = ? We only played a short campaign. It definitely <em>felt</em> longer, but that's likely because we were always learning new class features/feats/spells etc as we lvd really quick. Had we stayed one lv for any appreciable time I think overall it'd not have bogged down too bad. Until we got into higher lvs....</p></blockquote><p></p>
[QUOTE="ccs, post: 8148699, member: 6803664"] 1) Sometimes. Yes, things often do slow down in most editions as lvs (and thus options) increase. Some editions are worse/much worse for this than others. 2) I've not really had this problem with 5e. At least not because of mechanics. 3) No. [LIST] [*]It's been faster in B/Xcmi (not many "options" in that edition & while maybe more rounds but faster) & then when initiative becomes nuclear rocket tag in high lv 3x/PF1. [*]It's been about the same speed as now in most of 1e/2e & low-mid lv 3x/PF. [/LIST] *It's been slower - some mid & then high lv 3x/PF1 when Rocket Tag wasn't employed. Lots of options & fiddly timing sequences for stuff, adding modifiers, etc. * It's been Hella slow at all lvs in 4e. *PF2 = ? We only played a short campaign. It definitely [I]felt[/I] longer, but that's likely because we were always learning new class features/feats/spells etc as we lvd really quick. Had we stayed one lv for any appreciable time I think overall it'd not have bogged down too bad. Until we got into higher lvs.... [/QUOTE]
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Has D&D Combat Always Been Slow?
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