Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Has D&D Combat Always Been Slow?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bacon Bits" data-source="post: 8148831" data-attributes="member: 6777737"><p>We tried this. It only lasted one gaming session. It worked, and combats ran much faster and more smoothly. We went from 90 to 120 minute combats down to 60 to 75 minute combats. However, everyone also agreed that it made the game feel literally like a business meeting. It just stopped being fun, and turned combat into a chore of dice rolling to endure and grind through rather than an enjoyable pastime. People stopped paying attention to what others were doing, too, because they were focused on getting ready for their next turn rather than observing the game.</p><p></p><p>As a player at a table with a typically combat-heavy, kick-in-the-door style of play, it was kind of a profound experience to play D&D and hate running the combat encounters. This was one of our last sessions before abandoning 4e and going back to 3e and Savage Worlds for a few years before 5e released. I don't think that's coincidence.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8148831, member: 6777737"] We tried this. It only lasted one gaming session. It worked, and combats ran much faster and more smoothly. We went from 90 to 120 minute combats down to 60 to 75 minute combats. However, everyone also agreed that it made the game feel literally like a business meeting. It just stopped being fun, and turned combat into a chore of dice rolling to endure and grind through rather than an enjoyable pastime. People stopped paying attention to what others were doing, too, because they were focused on getting ready for their next turn rather than observing the game. As a player at a table with a typically combat-heavy, kick-in-the-door style of play, it was kind of a profound experience to play D&D and hate running the combat encounters. This was one of our last sessions before abandoning 4e and going back to 3e and Savage Worlds for a few years before 5e released. I don't think that's coincidence. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Has D&D Combat Always Been Slow?
Top