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General Tabletop Discussion
*Dungeons & Dragons
Has D&D Combat Always Been Slow?
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<blockquote data-quote="Asisreo" data-source="post: 8151086" data-attributes="member: 7019027"><p>But that's the exact opposite of what they say. They say that the base assumption is that magic items are distributed throughout a campaign.</p><p></p><p>Also, magic items are indeed taken into account in the difficulty margin of a fight. Its why CR 1-4 creatures are assumed to have 2x the amount of HP if they have resistance to nonmagical BPS but CR 17+ creatures have no change in CR from BPS resistance. If the game assumed the adventurers never get magic items throughout their adventure, the CR of the monster would change exactly the same throughout the levels. </p><p></p><p></p><p>What I'm actually saying is that the lack of magic item "balance" is because the gifts given from magical items shouldn't be so powerful as to have completely swung the balance of an encounter from insanely difficult to suddenly a curbstomp. Remember, the party is hardly ever going to come out of tier 1 with more than uncommon items unless they're extremely lucky.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8151086, member: 7019027"] But that's the exact opposite of what they say. They say that the base assumption is that magic items are distributed throughout a campaign. Also, magic items are indeed taken into account in the difficulty margin of a fight. Its why CR 1-4 creatures are assumed to have 2x the amount of HP if they have resistance to nonmagical BPS but CR 17+ creatures have no change in CR from BPS resistance. If the game assumed the adventurers never get magic items throughout their adventure, the CR of the monster would change exactly the same throughout the levels. What I'm actually saying is that the lack of magic item "balance" is because the gifts given from magical items shouldn't be so powerful as to have completely swung the balance of an encounter from insanely difficult to suddenly a curbstomp. Remember, the party is hardly ever going to come out of tier 1 with more than uncommon items unless they're extremely lucky. [/QUOTE]
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Has D&D Combat Always Been Slow?
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