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Has D&D jumped the shark?
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<blockquote data-quote="scadgrad" data-source="post: 2349244" data-attributes="member: 766"><p>I'm sorry, but I just don't buy this. MtG and D&D are both games, but they're entirely different. The fact that MtG is collectable alone throws a major wrench in your logic. Sounds like to me you've "went all in" with the TSR "gotta crank out new rules" approach and we all know how successful that turned out to be.</p><p></p><p>The Wot$ model is based entirely on what "will sell X00,000" units, and it's clear that crunchy hardbacks is the current hit. In spite of my loathing for Eberon, I'd like to think that Wot$ made a pile of cash on it. If so, maybe we'd see more well-supported setting books from them, complete w/ gorgeous layout and production. At this point, that's though that doesn't seem to be the case.</p><p></p><p>There are clearly ways that Wot$ could make money off the D&D brand w/out resorting to the current model. However, none of those are as easy and profitable as the crunchy hardback approach. To blazes w/ whether or not it hurts or helps the game, or whether or not it fragments the market, as long as that approach is selling X00,000 units, the bean counters are very unlikely to care. Whether or not some enlightened suit will have the intelligence to realize that this model is not sustainable remains to be seen though.</p></blockquote><p></p>
[QUOTE="scadgrad, post: 2349244, member: 766"] I'm sorry, but I just don't buy this. MtG and D&D are both games, but they're entirely different. The fact that MtG is collectable alone throws a major wrench in your logic. Sounds like to me you've "went all in" with the TSR "gotta crank out new rules" approach and we all know how successful that turned out to be. The Wot$ model is based entirely on what "will sell X00,000" units, and it's clear that crunchy hardbacks is the current hit. In spite of my loathing for Eberon, I'd like to think that Wot$ made a pile of cash on it. If so, maybe we'd see more well-supported setting books from them, complete w/ gorgeous layout and production. At this point, that's though that doesn't seem to be the case. There are clearly ways that Wot$ could make money off the D&D brand w/out resorting to the current model. However, none of those are as easy and profitable as the crunchy hardback approach. To blazes w/ whether or not it hurts or helps the game, or whether or not it fragments the market, as long as that approach is selling X00,000 units, the bean counters are very unlikely to care. Whether or not some enlightened suit will have the intelligence to realize that this model is not sustainable remains to be seen though. [/QUOTE]
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