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Has D&D jumped the shark?
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<blockquote data-quote="MadMaxim" data-source="post: 2349443" data-attributes="member: 15207"><p>Well, to get this thread back on track: I like the racial substitution levels for many of the reasons that other posters have expressed. I don't see them as getting the different races back into their "stereotype" classes. They help add mechanical flavor to your character instead of "just" going straight dwarven fighter for example. Yes, it does add another level of complexity to the game, but I don't mind that. I think they're excellent.</p><p></p><p>As for the mindset spells, I think they're an excellent mechanic as well, whether people think that M:TG is intruding on D&D or not. If you don't want to do the extra bookkeeping (which is minor, I think) then you don't pick them. It's as easy as that. D&D is evolving and so it should just like all other games.</p><p></p><p>To answer your final question: No, I don't think that D&D has jumped the shark. New rules will always add another layer of complexity to the game, but as others have expressed, if you don't like it as a DM, you don't include it in your games.</p></blockquote><p></p>
[QUOTE="MadMaxim, post: 2349443, member: 15207"] Well, to get this thread back on track: I like the racial substitution levels for many of the reasons that other posters have expressed. I don't see them as getting the different races back into their "stereotype" classes. They help add mechanical flavor to your character instead of "just" going straight dwarven fighter for example. Yes, it does add another level of complexity to the game, but I don't mind that. I think they're excellent. As for the mindset spells, I think they're an excellent mechanic as well, whether people think that M:TG is intruding on D&D or not. If you don't want to do the extra bookkeeping (which is minor, I think) then you don't pick them. It's as easy as that. D&D is evolving and so it should just like all other games. To answer your final question: No, I don't think that D&D has jumped the shark. New rules will always add another layer of complexity to the game, but as others have expressed, if you don't like it as a DM, you don't include it in your games. [/QUOTE]
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