Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Has enthusiasm died?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="takyris" data-source="post: 1178140" data-attributes="member: 5171"><p>Well, I made it while trying to get my players to see the difference between D&D and d20 Modern. We had two very different sessions.</p><p></p><p>Session One: Trial by Whoopass -- I had everyone make a 10th level character, allowed them any equipment they wanted (but nothing mastercrafted), put them in an arena, and had them try to kill each other. When somebody's melee monster got killed in the first round after a Massive Damage hit from an assault rifle, they started to get the message. When my Strong/Fast Chainsaw Specialist (Having Spring Attack but choosing to provoke an AoO because I have Agile Riposte... ah, the beauty) killed three people in one round... man, that was nice. People realized that they could die a lot more easily, and that taking a lot of damage is NOT a good idea in this game. No clerics, no healing except time and surgery...</p><p></p><p>Session Two (and this one is the module): The Unliving Will -- In this game, I wanted to show people how flexible PCs could be. I made characters and let them pick based only on the description. When they saw what I'd done with the person, many of them were surprised. I was going for odd combinations, like Charismatic/Fast or, as my favorite, Smart2/Fast1/Dedicated1/Charismatic2 -- a plucky journalistic spitfire who uses her brains, her wiles, and her charm to get the full story. Almost everyone ended up with a lot of skill points in a lot of areas.</p><p></p><p>I also gave them all different allegiances -- some to their family, some to each other, some to... more interesting... stuff.</p><p></p><p>Then I stuck them on an island (in the late 1920's) with a rich patriarch who brought them all there to announce that he was going to make an alteration to the will. Each PC was connected to this patriarch in a different way:</p><p></p><p>- The Adventurer Son, returned from hunting in Africa</p><p>- The Gangster Son, who uses his father's connections to get away with petty schemes</p><p>- The Gangster's Girlfriend, an undercover reporter using her boyfriend to get to the story about the rich patriarch</p><p>- The Mistress of the rich patriarch, who wants to make sure that she's in that will, whatever happens</p><p>- The Son of the Mistress, who believes himself to also be the son of the rich patriarch, but who is currently unacknowledged and definitely unliked by the two legitimate sons</p><p>- The Family Priest, who also serves as the rich patriarch's legal counselor</p><p></p><p>The adventure begins when the rich patriarch is found murdered in the middle of the night by what looks like an occult knife. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 1178140, member: 5171"] Well, I made it while trying to get my players to see the difference between D&D and d20 Modern. We had two very different sessions. Session One: Trial by Whoopass -- I had everyone make a 10th level character, allowed them any equipment they wanted (but nothing mastercrafted), put them in an arena, and had them try to kill each other. When somebody's melee monster got killed in the first round after a Massive Damage hit from an assault rifle, they started to get the message. When my Strong/Fast Chainsaw Specialist (Having Spring Attack but choosing to provoke an AoO because I have Agile Riposte... ah, the beauty) killed three people in one round... man, that was nice. People realized that they could die a lot more easily, and that taking a lot of damage is NOT a good idea in this game. No clerics, no healing except time and surgery... Session Two (and this one is the module): The Unliving Will -- In this game, I wanted to show people how flexible PCs could be. I made characters and let them pick based only on the description. When they saw what I'd done with the person, many of them were surprised. I was going for odd combinations, like Charismatic/Fast or, as my favorite, Smart2/Fast1/Dedicated1/Charismatic2 -- a plucky journalistic spitfire who uses her brains, her wiles, and her charm to get the full story. Almost everyone ended up with a lot of skill points in a lot of areas. I also gave them all different allegiances -- some to their family, some to each other, some to... more interesting... stuff. Then I stuck them on an island (in the late 1920's) with a rich patriarch who brought them all there to announce that he was going to make an alteration to the will. Each PC was connected to this patriarch in a different way: - The Adventurer Son, returned from hunting in Africa - The Gangster Son, who uses his father's connections to get away with petty schemes - The Gangster's Girlfriend, an undercover reporter using her boyfriend to get to the story about the rich patriarch - The Mistress of the rich patriarch, who wants to make sure that she's in that will, whatever happens - The Son of the Mistress, who believes himself to also be the son of the rich patriarch, but who is currently unacknowledged and definitely unliked by the two legitimate sons - The Family Priest, who also serves as the rich patriarch's legal counselor The adventure begins when the rich patriarch is found murdered in the middle of the night by what looks like an occult knife. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Has enthusiasm died?
Top