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Has Lovecraft become required reading?
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<blockquote data-quote="Shemeska" data-source="post: 5012339" data-attributes="member: 11697"><p>I really like Lovecraft's work. I also border on fanboy status for his lesser known contemporary Clark Ashton Smith.</p><p></p><p>I really appreciate well done Lovecraftian (and his associated writing circle) influence in D&D - but there's a caveat here - I appreciate well done Lovecraftian influence in D&D where it's appropriate. There is such a thing as being far too heavy handed and going overboard, which I think is the case with WotC and the Far Realms in late 3e and increasingly in 4e (Cordell has done some good things with the topic, and Leicester's Gap in 2e was amazingly done, but there is such a thing as overexposure within a game that isn't at its core a game of Lovecraftian horror and I think 4e has gone over the line at this point).</p><p></p><p>But in places where it makes sense to include Lovecraftian elements (creepy underdark/Darklands stuff like intellect devourers, neothelids, aboleths, etc; or certain Abyssal or Ethereal creatures; or things from outer space) it can add to the experience if you've got a passing familiarity with Lovecraft's work and the themes he, his contemporaries, and inheritors play around with in their eldritch, cyclopean, and even perhaps rugose sandbox.</p><p></p><p>I'm responsible for playing around with Lovecraftian stuff too. I did a writeup of Leng and an overtly Lovecraftian/Dunsany Plane of Dreams for Pathfinder's cosmology, there was a blatant homage to HPL's 'Green Meadow' revision cycle story in the writeup for the Dimension of Time, and some Lovecraftian themes in the context of the Night Hags and their patron deity/thing Alashra the Dream Eater. Guilty as charged.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 5012339, member: 11697"] I really like Lovecraft's work. I also border on fanboy status for his lesser known contemporary Clark Ashton Smith. I really appreciate well done Lovecraftian (and his associated writing circle) influence in D&D - but there's a caveat here - I appreciate well done Lovecraftian influence in D&D where it's appropriate. There is such a thing as being far too heavy handed and going overboard, which I think is the case with WotC and the Far Realms in late 3e and increasingly in 4e (Cordell has done some good things with the topic, and Leicester's Gap in 2e was amazingly done, but there is such a thing as overexposure within a game that isn't at its core a game of Lovecraftian horror and I think 4e has gone over the line at this point). But in places where it makes sense to include Lovecraftian elements (creepy underdark/Darklands stuff like intellect devourers, neothelids, aboleths, etc; or certain Abyssal or Ethereal creatures; or things from outer space) it can add to the experience if you've got a passing familiarity with Lovecraft's work and the themes he, his contemporaries, and inheritors play around with in their eldritch, cyclopean, and even perhaps rugose sandbox. I'm responsible for playing around with Lovecraftian stuff too. I did a writeup of Leng and an overtly Lovecraftian/Dunsany Plane of Dreams for Pathfinder's cosmology, there was a blatant homage to HPL's 'Green Meadow' revision cycle story in the writeup for the Dimension of Time, and some Lovecraftian themes in the context of the Night Hags and their patron deity/thing Alashra the Dream Eater. Guilty as charged. [/QUOTE]
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