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Has the DM fallen from grace?
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<blockquote data-quote="D'karr" data-source="post: 5637255" data-attributes="member: 336"><p>Good one. It is all about the DMs prep time. We totally agree on that. The more rules that a DM has to memorize or look up, the less time he has to do other more important things.</p><p></p><p>Some tools are poor, some tools are adequate and some tools are superb at decreasing that prep time and need to know of rules. The tools that allow the DM to concentrate on things that are not rules and prep time allow him to spend his time more effectively on things that actually matter to the game.</p><p></p><p>That is what I've been saying since I started.</p><p></p><p>If the DM doesn't actually know, he has to look it up during play or he could know by being prepared before hand.</p><p></p><p>I'm pretty sure that anybody's mastery of the rules would still be taxed when weird corner cases would come into effect. Like what would happen if the party ran into a Balor, 2 Gelugons and a Marilith when traveling on a Githyanki skiff across the Astral Plane. The first round of combat sucked for the party and the wizard decides to use Banishment to get rid of the pesky creature(s)... He casts the spell on the Balor easily bypassing Spell Resistance and the creature disappears in a puff of hazy smoke... Wrong, nothing happens. Why?</p><p></p><p>This is the type of confusing and time consuming thing that preparation prevents. If you know all the rules by heart and can quote chapter and verse of why that happens then good for you. But some mere mortals would have to look that up, or have to PREPARE for it in advance. Yes they can go look the rules up during the combat, slowing things down, or they could have been prepared. If part of that preparation time is taken up by having to do a refresher on those particular rules then that is time that they didn't get to spend on other, probably more important issues, like why would those creatures even be together on the Astral Plane?</p></blockquote><p></p>
[QUOTE="D'karr, post: 5637255, member: 336"] Good one. It is all about the DMs prep time. We totally agree on that. The more rules that a DM has to memorize or look up, the less time he has to do other more important things. Some tools are poor, some tools are adequate and some tools are superb at decreasing that prep time and need to know of rules. The tools that allow the DM to concentrate on things that are not rules and prep time allow him to spend his time more effectively on things that actually matter to the game. That is what I've been saying since I started. If the DM doesn't actually know, he has to look it up during play or he could know by being prepared before hand. I'm pretty sure that anybody's mastery of the rules would still be taxed when weird corner cases would come into effect. Like what would happen if the party ran into a Balor, 2 Gelugons and a Marilith when traveling on a Githyanki skiff across the Astral Plane. The first round of combat sucked for the party and the wizard decides to use Banishment to get rid of the pesky creature(s)... He casts the spell on the Balor easily bypassing Spell Resistance and the creature disappears in a puff of hazy smoke... Wrong, nothing happens. Why? This is the type of confusing and time consuming thing that preparation prevents. If you know all the rules by heart and can quote chapter and verse of why that happens then good for you. But some mere mortals would have to look that up, or have to PREPARE for it in advance. Yes they can go look the rules up during the combat, slowing things down, or they could have been prepared. If part of that preparation time is taken up by having to do a refresher on those particular rules then that is time that they didn't get to spend on other, probably more important issues, like why would those creatures even be together on the Astral Plane? [/QUOTE]
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