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Has the DMs job evolved in regard to "winging-it"?
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<blockquote data-quote="Jan van Leyden" data-source="post: 5120828" data-attributes="member: 20307"><p>As opposed to the simple formula: 1d20 + level/stat-dependent bonus; high results are good.</p><p></p><p></p><p></p><p>Yes, apart from this exception. I prefer formulas without exceptions.</p><p></p><p></p><p></p><p>Basic arithmetics works much faster for me than looking up tables. And, by the way, we were originally talking about improvisation, not about more or less convenient isolated rules.</p><p></p><p></p><p></p><p>So why would you <strong>not</strong> use this system for 4e? <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p></p><p></p><p>This is the 4e version as written in the books, without any attempt at improvisation or shortcutting. The formulas for the bonus calculation are not needed when players and GM have prepared their stuff; they would have everything ready in a pre-calculated format.</p><p></p><p>Before we let this discussion degrade too much, let's get one thing clear:</p><p></p><p>I stand by my original assessment that improvisation in a unified rules system (3e) is much easier <em>for me</em> than doing so with a hodgepodge of different sub-systems (1e/2e).</p><p></p><p>I claim no authority at all to tell anyone that this assessment has to be valid for her, too. Use the system you feel most comfortable with, use shortcuts, rules changes, house rules and improvisational techniques to make your experience more enjoyable.</p><p></p><p>As long as you have fun running the show and your players participating, everything's okay with me.</p><p></p><p>But don't ask me to improvise in Hârnmaster. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jan van Leyden, post: 5120828, member: 20307"] As opposed to the simple formula: 1d20 + level/stat-dependent bonus; high results are good. Yes, apart from this exception. I prefer formulas without exceptions. Basic arithmetics works much faster for me than looking up tables. And, by the way, we were originally talking about improvisation, not about more or less convenient isolated rules. So why would you [B]not[/B] use this system for 4e? :hmm: This is the 4e version as written in the books, without any attempt at improvisation or shortcutting. The formulas for the bonus calculation are not needed when players and GM have prepared their stuff; they would have everything ready in a pre-calculated format. Before we let this discussion degrade too much, let's get one thing clear: I stand by my original assessment that improvisation in a unified rules system (3e) is much easier [I]for me[/I] than doing so with a hodgepodge of different sub-systems (1e/2e). I claim no authority at all to tell anyone that this assessment has to be valid for her, too. Use the system you feel most comfortable with, use shortcuts, rules changes, house rules and improvisational techniques to make your experience more enjoyable. As long as you have fun running the show and your players participating, everything's okay with me. But don't ask me to improvise in Hârnmaster. ;) [/QUOTE]
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