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Has the RPGA failed?
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<blockquote data-quote="William Ronald" data-source="post: 2496504" data-attributes="member: 426"><p>I do occassionally play in the Living Greyhawk campaigns locally in the Chicago area. I think that the RPGA here in the Chicago area has many dedicated DMs and players. It is true that I have played in some events where there was railroading, or mixed text. On the otherhand, I have played in fun events including an interactive where people from different tables after finishing their tasks could try to help out elsewhere. (Let's say that my cleric with his wand of cure light wounds was welcome almost everywhere --- except where the action was so high level that a 5th level character should not be there.) I have made friends through the RPGA, and I honestly wish I had more time locally. Many of the players and GMs are great people. I think that the Living Greyhawk campaign works because of very dedicated volunteers. Also, I am pleased to say that I have seen people bring their kids to some RPGA events -- starting up the next generation of gamers. </p><p></p><p>I think the RPGA could use some help in organization, and perhaps better define its message. While I am not very familar with WotC's delegate program, possibly the RPGA could work with it to help recruit new people for gaming and offer some sort of reward to those who serve as delegates. </p><p></p><p>I agree with Mark that the RPGA is what you make of it. Perhaps the question to ask is how the RPGA can best serve gamers and what gamers can bring to the organization.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2496504, member: 426"] I do occassionally play in the Living Greyhawk campaigns locally in the Chicago area. I think that the RPGA here in the Chicago area has many dedicated DMs and players. It is true that I have played in some events where there was railroading, or mixed text. On the otherhand, I have played in fun events including an interactive where people from different tables after finishing their tasks could try to help out elsewhere. (Let's say that my cleric with his wand of cure light wounds was welcome almost everywhere --- except where the action was so high level that a 5th level character should not be there.) I have made friends through the RPGA, and I honestly wish I had more time locally. Many of the players and GMs are great people. I think that the Living Greyhawk campaign works because of very dedicated volunteers. Also, I am pleased to say that I have seen people bring their kids to some RPGA events -- starting up the next generation of gamers. I think the RPGA could use some help in organization, and perhaps better define its message. While I am not very familar with WotC's delegate program, possibly the RPGA could work with it to help recruit new people for gaming and offer some sort of reward to those who serve as delegates. I agree with Mark that the RPGA is what you make of it. Perhaps the question to ask is how the RPGA can best serve gamers and what gamers can bring to the organization. [/QUOTE]
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