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Has the RPGA failed?
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<blockquote data-quote="kenobi65" data-source="post: 2531468" data-attributes="member: 1515"><p>Classics are on the verge of going the way of the dodo. I don't think they've added any new ones in at least a year, and many of the ones currently in the system are due to retire soon.</p><p></p><p>--------------</p><p></p><p>Edit: There's currently 21 D&D Classics on the RPGA system. Of those 21:</p><p>- 8 actually retire *today* (8/31/05)</p><p>- 15 will retire by the end of 2005</p><p>- Only 2 were first released in 2004, and only 1 has been released in 2005.</p><p></p><p>Beyond D&D, there's 4 other Classics out there: two for Star Wars d20 (one was released in '01 and retires next month, the other was released this year, and retires at the end of next year), and two for d20 Modern (one releaded in '03, retiring at the end of this year; one released in '04, retiring at the end of next year).</p><p></p><p>So, in the past 2 years, RPGA has released all of 5 new Classic modules. By January of '06, there'll be only 8 Classic modules available for play.</p><p></p><p>---------------</p><p></p><p>The fate of Classics has been a topic of considerable debate in the RPGA. Oldtimers love Classics, since that's what they used to play all the time, and many feel that Classics provide a greater stretch of one's role-playing skills. </p><p></p><p>However, the RPGA has felt that the Living and D&D Campaigns are where most players' interests lie now.</p><p></p><p>In addition, some of the most recent Classic modules contained very little in the way of background info for the pregenerated PCs...Classic devotees bemoaned this change, but it looks to have fallen on deaf ears.</p><p></p><p>Last year, Ian Richards indicated that the RPGA would put more resources behind Classics if they felt the interest was there...but said resources don't look to have been applied, so one must assume that RPGA believes that the interest just isn't there anymore.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 2531468, member: 1515"] Classics are on the verge of going the way of the dodo. I don't think they've added any new ones in at least a year, and many of the ones currently in the system are due to retire soon. -------------- Edit: There's currently 21 D&D Classics on the RPGA system. Of those 21: - 8 actually retire *today* (8/31/05) - 15 will retire by the end of 2005 - Only 2 were first released in 2004, and only 1 has been released in 2005. Beyond D&D, there's 4 other Classics out there: two for Star Wars d20 (one was released in '01 and retires next month, the other was released this year, and retires at the end of next year), and two for d20 Modern (one releaded in '03, retiring at the end of this year; one released in '04, retiring at the end of next year). So, in the past 2 years, RPGA has released all of 5 new Classic modules. By January of '06, there'll be only 8 Classic modules available for play. --------------- The fate of Classics has been a topic of considerable debate in the RPGA. Oldtimers love Classics, since that's what they used to play all the time, and many feel that Classics provide a greater stretch of one's role-playing skills. However, the RPGA has felt that the Living and D&D Campaigns are where most players' interests lie now. In addition, some of the most recent Classic modules contained very little in the way of background info for the pregenerated PCs...Classic devotees bemoaned this change, but it looks to have fallen on deaf ears. Last year, Ian Richards indicated that the RPGA would put more resources behind Classics if they felt the interest was there...but said resources don't look to have been applied, so one must assume that RPGA believes that the interest just isn't there anymore. [/QUOTE]
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