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Has the skill list gone in the wrong direction?
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<blockquote data-quote="Connorsrpg" data-source="post: 5999127" data-attributes="member: 19265"><p>I was in favour of skills moving away from a specific ability score. In our playtest I even liked the open-ended skills of the first playtest, but I was the DM. Some players did find it difficult to know when to apply the bonus.</p><p></p><p>Being aware of the dangers of a totally open system too (Artisan vs Bounty Hunter), I was thinking of a 'somewhere in between option' that also offers choice.</p><p></p><p>What about if each Background allowed you to choose 3 options from a list? These options could be difined skills or 'circumstances'. "You get a +3 to rolls when negotiating".</p><p></p><p>This too would need some refinement, but I am in favour of all four (Race, Class, BG & Specialties) offering one major choice as you enter them.</p><p></p><p>I understand BG & Specialties are done for speed/ease, but a short list of options couldn't be too bad could it.</p><p></p><p>I think Specialties would benefit a lot from this, so feats could be taken in different orders. Take Dual-Wielder for eg. Why not just list the feats appropriate for this, rather than just one. Why can't a dual-wielder be more defensive from the start?</p><p></p><p>1 main choice in each area.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5999127, member: 19265"] I was in favour of skills moving away from a specific ability score. In our playtest I even liked the open-ended skills of the first playtest, but I was the DM. Some players did find it difficult to know when to apply the bonus. Being aware of the dangers of a totally open system too (Artisan vs Bounty Hunter), I was thinking of a 'somewhere in between option' that also offers choice. What about if each Background allowed you to choose 3 options from a list? These options could be difined skills or 'circumstances'. "You get a +3 to rolls when negotiating". This too would need some refinement, but I am in favour of all four (Race, Class, BG & Specialties) offering one major choice as you enter them. I understand BG & Specialties are done for speed/ease, but a short list of options couldn't be too bad could it. I think Specialties would benefit a lot from this, so feats could be taken in different orders. Take Dual-Wielder for eg. Why not just list the feats appropriate for this, rather than just one. Why can't a dual-wielder be more defensive from the start? 1 main choice in each area. [/QUOTE]
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Has the skill list gone in the wrong direction?
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