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Has the wave crested? (Bo9S)
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<blockquote data-quote="DreadArchon" data-source="post: 3545241" data-attributes="member: 49449"><p>"Feel right?" How do you justify something that vague from the standpoint of a mechanically functional game system? I had a DM who removed AC from the game and just made enemies hit or be hit "when it feels like they should," to the point where my mage with 25 AC got hit with several consecutive attacks made at +3--without threatening a crit--because "big monsters shouldn't miss a mage." It's an absurd basis for game rules.</p><p></p><p>A human who can step into a cat's shadow and teleport herself 400 feet away is acceptable, and a man who throws a flaming sword made of metal that can cut <em>time</em> doesn't become unreasonable until that sword is enchanted so as to fly back to him after he throws it? Living out in the wilderness and not being able to read is sufficient justification for being able to fall from orbit and not get seriously injured, and flying by force of will is just fine, but jumping less than two stories straight up is all wrong?</p><p></p><p>Yeah, there's a reason I refuse to play in games with DM's who go by "what feels right."</p></blockquote><p></p>
[QUOTE="DreadArchon, post: 3545241, member: 49449"] "Feel right?" How do you justify something that vague from the standpoint of a mechanically functional game system? I had a DM who removed AC from the game and just made enemies hit or be hit "when it feels like they should," to the point where my mage with 25 AC got hit with several consecutive attacks made at +3--without threatening a crit--because "big monsters shouldn't miss a mage." It's an absurd basis for game rules. A human who can step into a cat's shadow and teleport herself 400 feet away is acceptable, and a man who throws a flaming sword made of metal that can cut [i]time[/i] doesn't become unreasonable until that sword is enchanted so as to fly back to him after he throws it? Living out in the wilderness and not being able to read is sufficient justification for being able to fall from orbit and not get seriously injured, and flying by force of will is just fine, but jumping less than two stories straight up is all wrong? Yeah, there's a reason I refuse to play in games with DM's who go by "what feels right." [/QUOTE]
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