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Has Tiny Hut actually affected your game? Or has it otherwise mattered?
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<blockquote data-quote="tetrasodium" data-source="post: 9792363" data-attributes="member: 93670"><p>I'm sure someone who <strong>is</strong> <em>or</em> <strong>was</strong> in the military can elaborate on this it I'm too far off on any technicalities. An"enemy <em>encampment</em> implies a location ranging from something like:</p><p></p><ul> <li data-xf-list-type="ul">a campfire with possible warding and watch of some sort (ie eyeballs actively looking or terrain supplemented with twine/Paracord/fishing like/etc to trip anyone approaching or cause noise through other means. This is on par with an alarm spell survival check and possibly barricaded door</li> <li data-xf-list-type="ul">A fortified structure of some sort that might have walls fences dedicated structures like a lookout tower etc. this is not at all mobile and has no real comparison to a ritual spell that in many ways might be even more defensible.</li> </ul><p>Tiny hut has the mobility exceeding a tank cargo van Toyota technical and it wasn't that long ago many of us were cheering on Ukrainians who did things like cut the power at the breaker then drive away with a shiny new tank while the tank crew was scouting a building and now trapped in an elevator with no power</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9792363, member: 93670"] I'm sure someone who [B]is[/B] [I]or[/I] [B]was[/B] in the military can elaborate on this it I'm too far off on any technicalities. An"enemy [I]encampment[/I] implies a location ranging from something like: [LIST] [*]a campfire with possible warding and watch of some sort (ie eyeballs actively looking or terrain supplemented with twine/Paracord/fishing like/etc to trip anyone approaching or cause noise through other means. This is on par with an alarm spell survival check and possibly barricaded door [*]A fortified structure of some sort that might have walls fences dedicated structures like a lookout tower etc. this is not at all mobile and has no real comparison to a ritual spell that in many ways might be even more defensible. [/LIST] Tiny hut has the mobility exceeding a tank cargo van Toyota technical and it wasn't that long ago many of us were cheering on Ukrainians who did things like cut the power at the breaker then drive away with a shiny new tank while the tank crew was scouting a building and now trapped in an elevator with no power [/QUOTE]
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Has Tiny Hut actually affected your game? Or has it otherwise mattered?
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