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Has Tiny Hut actually affected your game? Or has it otherwise mattered?
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<blockquote data-quote="Hussar" data-source="post: 9793095" data-attributes="member: 22779"><p>Heh. Troglodytes. Or, better yet, Kuo-Toa so that they can actually bring about a god. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>But, the point is well made. LTH is a 5th level spell. It comes into the game pretty early. It's not hard to have 5th and 6th level parties with this. And, the enemies that 5th and 6th level parties are often fighting aren't really casters and are frequently stuff like monstrosities and beasts. Or oozes. Or plants. All stuff that have no real way of bypassing a LTH spell. </p><p></p><p>I just wish a lot of these force spells just made real stuff - a Forcecage should be just an actual cage that something could eventually break out of. Same with Wall of Force or LTH. We have wall of stone, why do we need wall of force?</p></blockquote><p></p>
[QUOTE="Hussar, post: 9793095, member: 22779"] Heh. Troglodytes. Or, better yet, Kuo-Toa so that they can actually bring about a god. :D But, the point is well made. LTH is a 5th level spell. It comes into the game pretty early. It's not hard to have 5th and 6th level parties with this. And, the enemies that 5th and 6th level parties are often fighting aren't really casters and are frequently stuff like monstrosities and beasts. Or oozes. Or plants. All stuff that have no real way of bypassing a LTH spell. I just wish a lot of these force spells just made real stuff - a Forcecage should be just an actual cage that something could eventually break out of. Same with Wall of Force or LTH. We have wall of stone, why do we need wall of force? [/QUOTE]
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Has Tiny Hut actually affected your game? Or has it otherwise mattered?
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