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Has your character ever surprised you?
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<blockquote data-quote="Olaf the Stout" data-source="post: 6576304" data-attributes="member: 13703"><p>Have you ever been playing a character when a situation has come up and you've done something that's made sense in-character, but yet completely surprised you as a player?</p><p></p><p>I'll give you an example of how my current PC has done this a couple of times in the last few sessions.</p><p></p><p>My character is Dinky Boomerstone. He's a Gnome Wizard. Generally he's a pretty shy and apologetic character. He's generally quite cautious, timid, happy to sit in the background and will often apologise for things that either aren't his fault or don't even require an apology (as no one was wronged or offended).</p><p></p><p>The party is currently playing through Return to the Temple of Elemental Evil. Dinky is doing mainly because he thinks that his long thought dead brother may actually still be alive and being held prisoner in the temple.</p><p></p><p>The party had an encounter where the Frenzied Bezerker Barbarian PC accidentally killed the Rogue PC in a Frenzy (they attack friends if there are no enemies left). After being revived the Rogue then (somewhat understandably) attacked the Barbarian back. Dinky was forced to use a couple of high-level spells to stop the fighting, all while dealing with a Troll that happened across the situation.</p><p></p><p>This is where Dinky surprised me. This whole incident caused Dinky to snap. He gave both the Rogue and the Barbarian a big mouthful (having not spoken a word in anger the entire campaign) and then led the party onward into the temple at great speed, not stopping to get the Rogue to check for traps or to check if he was leaving enemies at the party's backs.</p><p></p><p>It wasn't something I ever expected from Dinky, yet it felt like it was definitely the right thing for him to do. It was as though the PC had a mind of his own. From a meta-game perspective, it was a horrible choice knowing that I was potentially leading the party into the eye of the storm by having Dinky act that way, yet it just felt right. Eventually he calmed down and regained his composure, but it showed a very different side to the character.</p><p></p><p>Dinky surprised me again last session, but I'll leave that for a later post.</p><p></p><p>So has your own character surprised you before? In what way?</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 6576304, member: 13703"] Have you ever been playing a character when a situation has come up and you've done something that's made sense in-character, but yet completely surprised you as a player? I'll give you an example of how my current PC has done this a couple of times in the last few sessions. My character is Dinky Boomerstone. He's a Gnome Wizard. Generally he's a pretty shy and apologetic character. He's generally quite cautious, timid, happy to sit in the background and will often apologise for things that either aren't his fault or don't even require an apology (as no one was wronged or offended). The party is currently playing through Return to the Temple of Elemental Evil. Dinky is doing mainly because he thinks that his long thought dead brother may actually still be alive and being held prisoner in the temple. The party had an encounter where the Frenzied Bezerker Barbarian PC accidentally killed the Rogue PC in a Frenzy (they attack friends if there are no enemies left). After being revived the Rogue then (somewhat understandably) attacked the Barbarian back. Dinky was forced to use a couple of high-level spells to stop the fighting, all while dealing with a Troll that happened across the situation. This is where Dinky surprised me. This whole incident caused Dinky to snap. He gave both the Rogue and the Barbarian a big mouthful (having not spoken a word in anger the entire campaign) and then led the party onward into the temple at great speed, not stopping to get the Rogue to check for traps or to check if he was leaving enemies at the party's backs. It wasn't something I ever expected from Dinky, yet it felt like it was definitely the right thing for him to do. It was as though the PC had a mind of his own. From a meta-game perspective, it was a horrible choice knowing that I was potentially leading the party into the eye of the storm by having Dinky act that way, yet it just felt right. Eventually he calmed down and regained his composure, but it showed a very different side to the character. Dinky surprised me again last session, but I'll leave that for a later post. So has your own character surprised you before? In what way? [/QUOTE]
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