Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Has your group played 'Ungrateful Ground'?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stockdale" data-source="post: 1958873" data-attributes="member: 3367"><p>Destan, I found teh thread here. I ran this serval times for the two parent kid groups I've got running. Keeping in mind that the oldest player is 16 and the youngest is , we play on a PG to G basis. This may skew my prespective some. Here's my thoughts.</p><p></p><p>*** Spoilers Ahead ***</p><p></p><p>I hooked the players in with the crow hook. I had them do spot checks to notice a crow following them fopr several days and then land and speak in parrot-type language "Master Hurt, Blah Blah." They bought it hook line and sinker and followed the crow. </p><p></p><p>I played it so the crow lured the PCs into the snake, rather than have it be a happenstance encounter. I figured the Crow/imp would know its there and would "test" the PCs by leading them into the encounter. No sweat of an encounter for either 3 -3rd level or 5-3rd and 4th level characters. The crow perches nearby the whoel encounter, waiting, watching, learning. It then flies directly to and into the cave. It leads them ever deeping into the cave complex. </p><p></p><p>In the first major room, I always had at least one goblin (for the 3rd level party) or Hobgolbin (for the 4th level party) run off to sound the alarm at the first possible moment. Depnding upon how quickly the party dispatched the first four goblins depended on where the next enounter happened. With the third level party, the battle occured in the guard room back through the hallway and into the common area, and a well placed hold person onm the BBEG goblin ended the battle rather quickly. With the fourth level party, it all happened in the guard area, but the BBEG golbin pulled back to just before the skeleton room and fought it out there. Good use of her scroll is important with her last stand. </p><p></p><p>The skeletal dragon is a fun enounter. It starts with a bang, but can end quickly if the party has a cleric with a high charisma. However, in the event that it will take longer than three rounds to turn the thing, this encounter can easily turn into a TPK. In both cases, I had at least one character fall when they tried to take the thing on directly. (In an interesting twist, the youngest character tried to appeal to the dragon's vanity. A fun little attempt at parley, which ended poorly.)</p><p></p><p>In both cases, the bird reverted to imp form while the battle with the skeletal dragon was fought and escaped using invisibility when that battle appeared lost. During the interm, he cast spells. I'll use that little fella again before long. </p><p></p><p>Lastly, the senario was sort of anticlimatic insofar as after fighting the skeletal dragon, they searched the room and well it was over. I'll have to solve that situation next time. I'll probably have them search the side rooms first and then fight their way out of that room. </p><p></p><p>This was an A+ adventure. By far one of the best Dungeon adventures I've run.</p><p></p><p>Stockdale</p></blockquote><p></p>
[QUOTE="Stockdale, post: 1958873, member: 3367"] Destan, I found teh thread here. I ran this serval times for the two parent kid groups I've got running. Keeping in mind that the oldest player is 16 and the youngest is , we play on a PG to G basis. This may skew my prespective some. Here's my thoughts. *** Spoilers Ahead *** I hooked the players in with the crow hook. I had them do spot checks to notice a crow following them fopr several days and then land and speak in parrot-type language "Master Hurt, Blah Blah." They bought it hook line and sinker and followed the crow. I played it so the crow lured the PCs into the snake, rather than have it be a happenstance encounter. I figured the Crow/imp would know its there and would "test" the PCs by leading them into the encounter. No sweat of an encounter for either 3 -3rd level or 5-3rd and 4th level characters. The crow perches nearby the whoel encounter, waiting, watching, learning. It then flies directly to and into the cave. It leads them ever deeping into the cave complex. In the first major room, I always had at least one goblin (for the 3rd level party) or Hobgolbin (for the 4th level party) run off to sound the alarm at the first possible moment. Depnding upon how quickly the party dispatched the first four goblins depended on where the next enounter happened. With the third level party, the battle occured in the guard room back through the hallway and into the common area, and a well placed hold person onm the BBEG goblin ended the battle rather quickly. With the fourth level party, it all happened in the guard area, but the BBEG golbin pulled back to just before the skeleton room and fought it out there. Good use of her scroll is important with her last stand. The skeletal dragon is a fun enounter. It starts with a bang, but can end quickly if the party has a cleric with a high charisma. However, in the event that it will take longer than three rounds to turn the thing, this encounter can easily turn into a TPK. In both cases, I had at least one character fall when they tried to take the thing on directly. (In an interesting twist, the youngest character tried to appeal to the dragon's vanity. A fun little attempt at parley, which ended poorly.) In both cases, the bird reverted to imp form while the battle with the skeletal dragon was fought and escaped using invisibility when that battle appeared lost. During the interm, he cast spells. I'll use that little fella again before long. Lastly, the senario was sort of anticlimatic insofar as after fighting the skeletal dragon, they searched the room and well it was over. I'll have to solve that situation next time. I'll probably have them search the side rooms first and then fight their way out of that room. This was an A+ adventure. By far one of the best Dungeon adventures I've run. Stockdale [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Has your group played 'Ungrateful Ground'?
Top