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Hasbro Acquires D&D Beyond For $146M
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<blockquote data-quote="Ruin Explorer" data-source="post: 8603765" data-attributes="member: 18"><p>I mean, I'd disagree, because virtually every extremely successful software or website-based business in the last decade or two got sold to a super-big-boy business for tens or hundreds of millions or even billions. There's a hierarchy of success.</p><p></p><p>What you never see with something truly successful is multiple re-sales unless the people in charge of them keep going bust and are doing it out of desperation (and I can only think of one example of that).</p><p></p><p>Whilst I broadly agree as a general principle, they've given every impression that the developers are, in fact, involved in these decisions, and that separation between management and development at Beyond is not as clean as you're suggesting. Specifically the devs have actively defended a number of business decisions on technical grounds. In some cases at great length.</p><p></p><p>As someone who works with a lot of third-party software and talks to a lot of developers, I know it's not as simple as you're suggesting, sorry. There's no universal setup where the devs are always at the mercy of terrible and evil capital-M Management.</p><p></p><p>But what I'm referring to is whoever is making the decisions on what to implement and what is a priority at Beyond. Whoever is leading that, whether they're some "clueless suit" stereotype, or a lead dev with bad ideas or both, they need a boot to the rear.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8603765, member: 18"] I mean, I'd disagree, because virtually every extremely successful software or website-based business in the last decade or two got sold to a super-big-boy business for tens or hundreds of millions or even billions. There's a hierarchy of success. What you never see with something truly successful is multiple re-sales unless the people in charge of them keep going bust and are doing it out of desperation (and I can only think of one example of that). Whilst I broadly agree as a general principle, they've given every impression that the developers are, in fact, involved in these decisions, and that separation between management and development at Beyond is not as clean as you're suggesting. Specifically the devs have actively defended a number of business decisions on technical grounds. In some cases at great length. As someone who works with a lot of third-party software and talks to a lot of developers, I know it's not as simple as you're suggesting, sorry. There's no universal setup where the devs are always at the mercy of terrible and evil capital-M Management. But what I'm referring to is whoever is making the decisions on what to implement and what is a priority at Beyond. Whoever is leading that, whether they're some "clueless suit" stereotype, or a lead dev with bad ideas or both, they need a boot to the rear. [/QUOTE]
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Hasbro Acquires D&D Beyond For $146M
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