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Hasbro Acquires D&D Beyond For $146M
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<blockquote data-quote="Burnside" data-source="post: 8603839" data-attributes="member: 6910340"><p>What I think:</p><p></p><p>1. From WotC's standpoint, obvious great move. The future of D&D is in two places: digital space and international markets. And given WotC's somewhat spotty digital track record in the past, acquiring DNDBeyond was the best way to do this rather than developing a new tool in-house.</p><p></p><p>2. This will mean better synergy between physical & digital products. It's now far more likely that there will be ways to unlock the digital version of products if you purchase the physical one (like with the Essentials Kit). Packaging is still an issue (how to stop people from opening the hardcover books on store shelves and stealing the codes). Maybe that will be addressed by the "new print formats" Winninger has discussed.</p><p></p><p>3. An official D&D VTT through DNDBeyond is likely for 2024. Which could be devastating for current 3rd party VTTs like Roll20 and Fantasy Grounds.</p><p></p><p>4. Possibly very good news for Onebookshelf (the owners of Dungeon Master's Guild) as well as DMsGuild creators, as it's now far more likely that there will now be DNDBeyond "versions" of DMsGuild products (probably starting with a small range of select DMsGuild best-sellers).</p><p></p><p>5. Probably bad news for pro DMs, as WotC's Yawning Portal/pro DM system will likely migrate to DNDBeyond and set unsustainably low industry rates for pro DMs by becoming a pro DM McDonald's.</p></blockquote><p></p>
[QUOTE="Burnside, post: 8603839, member: 6910340"] What I think: 1. From WotC's standpoint, obvious great move. The future of D&D is in two places: digital space and international markets. And given WotC's somewhat spotty digital track record in the past, acquiring DNDBeyond was the best way to do this rather than developing a new tool in-house. 2. This will mean better synergy between physical & digital products. It's now far more likely that there will be ways to unlock the digital version of products if you purchase the physical one (like with the Essentials Kit). Packaging is still an issue (how to stop people from opening the hardcover books on store shelves and stealing the codes). Maybe that will be addressed by the "new print formats" Winninger has discussed. 3. An official D&D VTT through DNDBeyond is likely for 2024. Which could be devastating for current 3rd party VTTs like Roll20 and Fantasy Grounds. 4. Possibly very good news for Onebookshelf (the owners of Dungeon Master's Guild) as well as DMsGuild creators, as it's now far more likely that there will now be DNDBeyond "versions" of DMsGuild products (probably starting with a small range of select DMsGuild best-sellers). 5. Probably bad news for pro DMs, as WotC's Yawning Portal/pro DM system will likely migrate to DNDBeyond and set unsustainably low industry rates for pro DMs by becoming a pro DM McDonald's. [/QUOTE]
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Hasbro Acquires D&D Beyond For $146M
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