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*Dungeons & Dragons
Hasbro Acquires D&D Beyond For $146M
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8603921" data-attributes="member: 6802378"><p>My theory is one of the future steps will be a merger between VTT and online metaverse. How to explain it with one example? Let's imagine a new title, Mythforce, an online co-op multiplayer roguelite dungeon-crawling. After a couple of years it doesn't make enough money and servers are closed. It is happening dozens of times. Now let's imagine Mythforce 2 as a licenced title. When you buy the game, for example the physical collector edition (or a special miniature with a pendrive), you get a PDF with the TTRPG version, but also as "gifts" skins you can use in the Fortnite metaverse. Then if you buy that product, you shouldn't worry about the future closing of the servers, because you will can your product, or certain parts, in other way. The software gets old very soon, but the economic value of books are kept better in the time.</p><p></p><p>* Will we see titles from DMGuild in D&DBeyond? </p><p></p><p>* WotC should be polite and friendly with 3PPs, because these could change to Pathfinder system, and they are adding lots of new ideas. If Hasbro awaits enough time, some of the publishers could be joined to D&D multiverse, at least to do it before other. Let's imagine Disney buying the trademark of "the Battle of the Bards" setting to produce a CGI musical epic-comedy.</p><p></p><p>* I would rather to buy books as collector, but there is not enough space at home even if I had got enough money.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8603921, member: 6802378"] My theory is one of the future steps will be a merger between VTT and online metaverse. How to explain it with one example? Let's imagine a new title, Mythforce, an online co-op multiplayer roguelite dungeon-crawling. After a couple of years it doesn't make enough money and servers are closed. It is happening dozens of times. Now let's imagine Mythforce 2 as a licenced title. When you buy the game, for example the physical collector edition (or a special miniature with a pendrive), you get a PDF with the TTRPG version, but also as "gifts" skins you can use in the Fortnite metaverse. Then if you buy that product, you shouldn't worry about the future closing of the servers, because you will can your product, or certain parts, in other way. The software gets old very soon, but the economic value of books are kept better in the time. * Will we see titles from DMGuild in D&DBeyond? * WotC should be polite and friendly with 3PPs, because these could change to Pathfinder system, and they are adding lots of new ideas. If Hasbro awaits enough time, some of the publishers could be joined to D&D multiverse, at least to do it before other. Let's imagine Disney buying the trademark of "the Battle of the Bards" setting to produce a CGI musical epic-comedy. * I would rather to buy books as collector, but there is not enough space at home even if I had got enough money. [/QUOTE]
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Hasbro Acquires D&D Beyond For $146M
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