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Hasbro Acquires D&D Beyond For $146M
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<blockquote data-quote="Jer" data-source="post: 8604718" data-attributes="member: 19857"><p>In all honesty this is a problem for just about every single company out there. The web is a mess.</p><p></p><p>The companies that you perceive as doing it right and standing the test of time are constantly working to keep their applications up to date and spending all kinds of resources to make sure that they're keeping up - including completely revising how they do things fairly regularly. The problem that Wizards has historically had with this stuff is that they're not a tech company - non-tech companies often drastically underestimate just how much work it takes to keep a complex public application functioning (especially if their IT folks are mostly used to maintaining internal private apps - which can also be beasts to maintain and also fall behind the times but you can force your employees to use it as is and work around the flaws until you can budget in money for changes. If you're making an app for the general public the constraints are all very different).</p></blockquote><p></p>
[QUOTE="Jer, post: 8604718, member: 19857"] In all honesty this is a problem for just about every single company out there. The web is a mess. The companies that you perceive as doing it right and standing the test of time are constantly working to keep their applications up to date and spending all kinds of resources to make sure that they're keeping up - including completely revising how they do things fairly regularly. The problem that Wizards has historically had with this stuff is that they're not a tech company - non-tech companies often drastically underestimate just how much work it takes to keep a complex public application functioning (especially if their IT folks are mostly used to maintaining internal private apps - which can also be beasts to maintain and also fall behind the times but you can force your employees to use it as is and work around the flaws until you can budget in money for changes. If you're making an app for the general public the constraints are all very different). [/QUOTE]
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Community
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Hasbro Acquires D&D Beyond For $146M
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