Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro Acquires D&D Beyond For $146M
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8604822" data-attributes="member: 93670"><p>Basic functionality is a pretty high bar though. Every vtt carries a different use case in its design and has its own long list of things that they can /can't do. Roll20's basic functionality is barely functional compared to a lot of other vtt options, but... It doesn't require a local web server to be running.. It doesn't require a computer powerful enough to run everything locally in unity... It doesn't really require players to install anything.. Etc and it has a massive user base that formed when there were almost no vtt's. Other vtt's likewise have their own lists of does x but not y while needing p but not q features & requirements.</p><p></p><p>If basic functionality was enough when it comes to software we would all still be using icq yim and aim messenger clients if wotc came out with a vtt that only offered "basic functionality" yesterday it would <em>already</em> be far behind other offerings. They could buy a vtt with basic functionality but again it goes back to investing in ongoing development just to maintain what is considered basic functionality. </p><p></p><p>Even beyond all that, what <em>is</em> "basic [VTT] functionality"? I went looking for a simple side by side chart comparing the different options & found <a href="https://www.dnd-compendium.com/dm-resources/virtual-tabletops" target="_blank">1</a>, <a href="http://www.battlegroundsgames.com/compareVTT.html" target="_blank">2</a>, <a href="http://battlegroundsgames.com/vtt-comparison-chart/" target="_blank">3</a>, <a href="https://forums.runehammer.online/t/a-comparison-of-popular-vtts-as-of-today/3375" target="_blank">4</a> different completely different & likely out of date lists that each lack any mention of one or more VTTs mentioned in this thread alone. That question is really important because VTT choice is almost entirely up to the GM so players can't be a squeaky wheel every few sessions to push for ddb character sheets on a phone even if the GM keeps explaining why that form of character sheet is not allowed. Different GM's will consider a different set of things to be "basic functionality" & ease of use design or time saving features that will always be moving targets can rank even higher</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8604822, member: 93670"] Basic functionality is a pretty high bar though. Every vtt carries a different use case in its design and has its own long list of things that they can /can't do. Roll20's basic functionality is barely functional compared to a lot of other vtt options, but... It doesn't require a local web server to be running.. It doesn't require a computer powerful enough to run everything locally in unity... It doesn't really require players to install anything.. Etc and it has a massive user base that formed when there were almost no vtt's. Other vtt's likewise have their own lists of does x but not y while needing p but not q features & requirements. If basic functionality was enough when it comes to software we would all still be using icq yim and aim messenger clients if wotc came out with a vtt that only offered "basic functionality" yesterday it would [I]already[/I] be far behind other offerings. They could buy a vtt with basic functionality but again it goes back to investing in ongoing development just to maintain what is considered basic functionality. Even beyond all that, what [I]is[/I] "basic [VTT] functionality"? I went looking for a simple side by side chart comparing the different options & found [URL='https://www.dnd-compendium.com/dm-resources/virtual-tabletops']1[/URL], [URL='http://www.battlegroundsgames.com/compareVTT.html']2[/URL], [URL='http://battlegroundsgames.com/vtt-comparison-chart/']3[/URL], [URL='https://forums.runehammer.online/t/a-comparison-of-popular-vtts-as-of-today/3375']4[/URL] different completely different & likely out of date lists that each lack any mention of one or more VTTs mentioned in this thread alone. That question is really important because VTT choice is almost entirely up to the GM so players can't be a squeaky wheel every few sessions to push for ddb character sheets on a phone even if the GM keeps explaining why that form of character sheet is not allowed. Different GM's will consider a different set of things to be "basic functionality" & ease of use design or time saving features that will always be moving targets can rank even higher [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro Acquires D&D Beyond For $146M
Top