Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro CEO is going to have a Fireside Chat With Investors Over WotC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 8851811" data-attributes="member: 58197"><p>IMO, the decline of Standard is the thing Wizards ought to be freaking out about.</p><p></p><p>Overprinting, excessive pushing of the collectible side, those can be corrected fairly quickly and easily. Just quit doing that crap, and the problem sorts itself out. But it's not so easy to revive a dying format; and Standard is absolutely essential to WotC's long-term health.</p><p></p><p>I believe the reason Standard was invented in the first place was a crucial insight by Wizards of yesteryear: Eternal formats are unsustainable over the long haul. If you want people to buy new cards, those cards have to be better than what they've already got, so the only way to keep selling cards is power creep. And if you try to keep power creep in check, you drive up the barrier to entry -- new players have to lay out tons of cash to get the older cards that will let them sit at the table with the grognards.</p><p></p><p>Card rotation solves both problems. Wizards can do a kind of "endless staircase" of power creep, where the cards get stronger in one area while simultaneously weakening in another, so the power level overall stays constant. And while it has never been cheap to buy the cards for a top-tier Standard deck, the price was at least fairly stable and everyone was in the same boat -- those of us who've been playing since the '90s had no advantage over the folks who started two years ago.</p><p></p><p>(And, of course, rotation also gives Wizards a way to recover from mistakes, other than outright bans. The freedom to push the envelope, knowing that if you screw up, you won't be dealing with the fallout forever, is huge.)</p><p></p><p>I've grown more and more worried as WotC's focus has shifted to Commander. I <em>like</em> Commander, it's my format of choice -- but it was better for everybody when Wizards treated it as an afterthought and kept Standard front and center. Without a rotating format at the heart of the game, Magic will wither.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8851811, member: 58197"] IMO, the decline of Standard is the thing Wizards ought to be freaking out about. Overprinting, excessive pushing of the collectible side, those can be corrected fairly quickly and easily. Just quit doing that crap, and the problem sorts itself out. But it's not so easy to revive a dying format; and Standard is absolutely essential to WotC's long-term health. I believe the reason Standard was invented in the first place was a crucial insight by Wizards of yesteryear: Eternal formats are unsustainable over the long haul. If you want people to buy new cards, those cards have to be better than what they've already got, so the only way to keep selling cards is power creep. And if you try to keep power creep in check, you drive up the barrier to entry -- new players have to lay out tons of cash to get the older cards that will let them sit at the table with the grognards. Card rotation solves both problems. Wizards can do a kind of "endless staircase" of power creep, where the cards get stronger in one area while simultaneously weakening in another, so the power level overall stays constant. And while it has never been cheap to buy the cards for a top-tier Standard deck, the price was at least fairly stable and everyone was in the same boat -- those of us who've been playing since the '90s had no advantage over the folks who started two years ago. (And, of course, rotation also gives Wizards a way to recover from mistakes, other than outright bans. The freedom to push the envelope, knowing that if you screw up, you won't be dealing with the fallout forever, is huge.) I've grown more and more worried as WotC's focus has shifted to Commander. I [I]like[/I] Commander, it's my format of choice -- but it was better for everybody when Wizards treated it as an afterthought and kept Standard front and center. Without a rotating format at the heart of the game, Magic will wither. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro CEO is going to have a Fireside Chat With Investors Over WotC
Top