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Hasbro CEO optimistic about AI in D&D and MTG’s future
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<blockquote data-quote="Oofta" data-source="post: 9290061" data-attributes="member: 6801845"><p>My thoughts exactly. I think applications of how AI could boost the hobby are interesting. Could we have a DM assistant? What possibilities are there? Would it just take a look at our general ideas and restructure them? We have that now, I've toyed with some that create NPC descriptions. They don't add a lot of value yet, but there's possibilities there. Some people already use AI art to create portraits of PCs and NPCs or pictures of a specific locale. </p><p></p><p>But what's next, what would we want? There was a demo for a video game where you talk to the bartender and you can have an actual conversation with them, it's not just pre-done dialog. Could we create an AI NPC and have conversations with it? Could it generate a fleshed out NPC on the fly when the PCs decide they really need to talk to the local blacksmith and I have to make it up on the spot? Where does it end? Could we have an AI good enough to be a DM?</p><p></p><p>Personally? I think we could see things like an AI that creates entire populated cities for us if we want. Perhaps give DMs thought starters on campaign direction and thoughts. But it won't replace a DM that runs more of a sandbox style campaign that's truly open, it will have to have some sort of outline adventure and restrictions. It may be able to fill in the blanks, but be truly creative for something more than a dungeon crawl? I suspect that would require a true general AI that understands what it's creating. That could be decades away if it ever happens.</p><p></p><p>But it just depends on who you ask. Some people think a true general AI is right around the corner others think it's 50 years away, if ever.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9290061, member: 6801845"] My thoughts exactly. I think applications of how AI could boost the hobby are interesting. Could we have a DM assistant? What possibilities are there? Would it just take a look at our general ideas and restructure them? We have that now, I've toyed with some that create NPC descriptions. They don't add a lot of value yet, but there's possibilities there. Some people already use AI art to create portraits of PCs and NPCs or pictures of a specific locale. But what's next, what would we want? There was a demo for a video game where you talk to the bartender and you can have an actual conversation with them, it's not just pre-done dialog. Could we create an AI NPC and have conversations with it? Could it generate a fleshed out NPC on the fly when the PCs decide they really need to talk to the local blacksmith and I have to make it up on the spot? Where does it end? Could we have an AI good enough to be a DM? Personally? I think we could see things like an AI that creates entire populated cities for us if we want. Perhaps give DMs thought starters on campaign direction and thoughts. But it won't replace a DM that runs more of a sandbox style campaign that's truly open, it will have to have some sort of outline adventure and restrictions. It may be able to fill in the blanks, but be truly creative for something more than a dungeon crawl? I suspect that would require a true general AI that understands what it's creating. That could be decades away if it ever happens. But it just depends on who you ask. Some people think a true general AI is right around the corner others think it's 50 years away, if ever. [/QUOTE]
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