Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro CEO Says AI Integration Has Been "A Clear Success"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="slobster" data-source="post: 9865636" data-attributes="member: 6693711"><p>I actually remembered another thing that I used AI for during a game, this one an arguably creative one, but definitely one I couldn't have done myself. I'm interested in people's thoughts on this experience, because IMO this was a clear (if extremely niche) use for AI where it enhanced my game in a way I just wouldn't have been able to pull off otherwise.</p><p></p><p>It was an encounter with a tricksy fey being. I wanted the creature to speak entirely in rhyme, but my freestyle skills are extremely nonexistent. So I typed my basic responses into the AI and asked it to make it into rhyming couplets, assuming the character of a tricksy fey being.</p><p></p><p>I actually thought the results were pretty good! Or at least, a dozen times better than any attempt I could have made fast enough that we could do it in real time during the game, and it made the NPC much more memorable and unique. Sure some of the results were odd, or had strange cadence, but then this was an alien fey creature. It kind of worked.</p></blockquote><p></p>
[QUOTE="slobster, post: 9865636, member: 6693711"] I actually remembered another thing that I used AI for during a game, this one an arguably creative one, but definitely one I couldn't have done myself. I'm interested in people's thoughts on this experience, because IMO this was a clear (if extremely niche) use for AI where it enhanced my game in a way I just wouldn't have been able to pull off otherwise. It was an encounter with a tricksy fey being. I wanted the creature to speak entirely in rhyme, but my freestyle skills are extremely nonexistent. So I typed my basic responses into the AI and asked it to make it into rhyming couplets, assuming the character of a tricksy fey being. I actually thought the results were pretty good! Or at least, a dozen times better than any attempt I could have made fast enough that we could do it in real time during the game, and it made the NPC much more memorable and unique. Sure some of the results were odd, or had strange cadence, but then this was an alien fey creature. It kind of worked. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hasbro CEO Says AI Integration Has Been "A Clear Success"
Top