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<blockquote data-quote="Ruin Explorer" data-source="post: 9515664" data-attributes="member: 18"><p>AAA games fail all the time.</p><p></p><p>AAA RPGs rarely fail.</p><p></p><p>And your examples prove you aren't paying attention. <em>Veilguard</em> has sold extremely well - anti-woke people are pretending it's a failure because they're mad it has a non-binary/trans person in it, and is lead-written by a non-binary person and you should not be listening to people like that.</p><p></p><p><em>Skull & Bones</em> is an competitive PvP pirate game, it has absolutely nothing to do with RPGs. It failed for obvious reasons.</p><p></p><p><em>Concord</em> was an Overwatch rip-off - a multiplayer competitive FPS. It had absolutely nothing to do with RPGs and again, failed for obvious reasons.</p><p></p><p>None of these games have "bad writing". You are demonstrating that you have no idea what you're talking about by saying that. Veilguard's writing is flatly good, but some people don't like it for two reasons:</p><p></p><p>1) Because it's "woke" and the lead writer is a non-binary person. Let's not beat around the bush - the main hostility to Veilguard is transphobia and general hostility to women and non-white people (which is the majority of the characters). So there's a lot of wild and almost funny exaggeration about issues. Characters in previous DA games talking the same way get let off because they weren't "woke". I can give extensive examples.</p><p></p><p>2) Because you can't be a psychopath. In DAV, Rook is a decent guy. Period. You don't have a choice to make Rook into a horrible scumbag. You can be kind of rude with people - and quite insulting to genuinely bad/dangerous people, you can't be nasty to your friends, or make insane blood-soaked murder-decisions like you can in BG3. You can debate whether that's a style of writing you <em>like</em> but there's nothing that lacks skill about it.</p><p></p><p>Further proving how you shouldn't listen to weird transphobes and just blithely believe what they say, the main writer on BG3 - who is non-binary as I noted - Trick Weekes (previously Patrick Weekes) - is a proven "good" writer, with a long track record at BioWare, particularly having written a lot of the best characters in ME, including Garrus and Mordin, and who worked on the best DLC for the ME games as well. They're also the person who came up with Solas, and everything about Solas is their work. But because they're non-binary now, people like you are going around repeating absolute nonsense like:</p><p></p><p></p><p>Do you really want to be part of an anti-woke pile-on that's being pushed because a lead writer and one of the characters in the game are non-binary/trans? You might want to consider whether that's a good fit for you. Whether that's something you're keen to be involved with and support. Because I'm guessing it wasn't something you intended, and you're just repeating something you heard.</p><p></p><p>Again, re: bad writing, neither Concord nor Skull & Bones were badly written nor well written - but it didn't matter, because they're competitive multiplayer games, not RPGs, so have very little writing in them.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9515664, member: 18"] AAA games fail all the time. AAA RPGs rarely fail. And your examples prove you aren't paying attention. [I]Veilguard[/I] has sold extremely well - anti-woke people are pretending it's a failure because they're mad it has a non-binary/trans person in it, and is lead-written by a non-binary person and you should not be listening to people like that. [I]Skull & Bones[/I] is an competitive PvP pirate game, it has absolutely nothing to do with RPGs. It failed for obvious reasons. [I]Concord[/I] was an Overwatch rip-off - a multiplayer competitive FPS. It had absolutely nothing to do with RPGs and again, failed for obvious reasons. None of these games have "bad writing". You are demonstrating that you have no idea what you're talking about by saying that. Veilguard's writing is flatly good, but some people don't like it for two reasons: 1) Because it's "woke" and the lead writer is a non-binary person. Let's not beat around the bush - the main hostility to Veilguard is transphobia and general hostility to women and non-white people (which is the majority of the characters). So there's a lot of wild and almost funny exaggeration about issues. Characters in previous DA games talking the same way get let off because they weren't "woke". I can give extensive examples. 2) Because you can't be a psychopath. In DAV, Rook is a decent guy. Period. You don't have a choice to make Rook into a horrible scumbag. You can be kind of rude with people - and quite insulting to genuinely bad/dangerous people, you can't be nasty to your friends, or make insane blood-soaked murder-decisions like you can in BG3. You can debate whether that's a style of writing you [I]like[/I] but there's nothing that lacks skill about it. Further proving how you shouldn't listen to weird transphobes and just blithely believe what they say, the main writer on BG3 - who is non-binary as I noted - Trick Weekes (previously Patrick Weekes) - is a proven "good" writer, with a long track record at BioWare, particularly having written a lot of the best characters in ME, including Garrus and Mordin, and who worked on the best DLC for the ME games as well. They're also the person who came up with Solas, and everything about Solas is their work. But because they're non-binary now, people like you are going around repeating absolute nonsense like: Do you really want to be part of an anti-woke pile-on that's being pushed because a lead writer and one of the characters in the game are non-binary/trans? You might want to consider whether that's a good fit for you. Whether that's something you're keen to be involved with and support. Because I'm guessing it wasn't something you intended, and you're just repeating something you heard. Again, re: bad writing, neither Concord nor Skull & Bones were badly written nor well written - but it didn't matter, because they're competitive multiplayer games, not RPGs, so have very little writing in them. [/QUOTE]
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