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Hasbro Has Invested $1B In Video Games, Including A New D&D Game
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<blockquote data-quote="Ruin Explorer" data-source="post: 9334201" data-attributes="member: 18"><p>Yeah, I think I'd have a bit more faith if they were starting with companies which looked more promising. Archetype is the only one that really does.</p><p></p><p>Exodus is interesting. It's clearly ambitious - perhaps excessively so - for a first game in a series by a new company they seem to be betting pretty hard on a lot of elements, and jumping straight to AAA.</p><p></p><p></p><p>The bolded bit is simply not true on any level.</p><p></p><p><strong>Casey Hudson</strong> is "the guy who made the Mass Effect games". He instigated their creation - the basic idea of what they should do was his, and was the director for all three games. He was also the director on Knights of the Old Republic. He does not work at Archetype Entertainment.</p><p></p><p>[URL unfurl="true"]https://www.mobygames.com/person/27176/casey-hudson/[/URL]</p><p></p><p><strong>James Ohlen</strong> was the lead on BG1 & BG2, and was the lead designer on Knights of the Old Republic (under Casey Hudson as the director). Also he was the director on Jade Empire - so that's the game he had the most control over. He "heads up" Archetype Entertainment.</p><p></p><p>[URL unfurl="true"]https://www.mobygames.com/person/6525/james-ohlen/credits/[/URL]</p><p></p><p>He<em> did not</em> work on the Mass Effect games. You can just look in his credits. (NB his credit on Mass Effect Andromeda is because he was Director of Design for Bioware at large at the time - so this is the guy who signed off on the design of Andromeda and Anthem - take that as you will).</p><p></p><p>You may be confusing him with <strong>Drew Karypshyn</strong>. Karpyshyn was the lead writer on ME1, and one of the lead writers on ME2. Due to fannish behaviour (i.e. always wanting a single individual to praise/blame), he's frequently miscredited as being "behind" or "the creator" ME1. This is untrue on all levels. The concept was originated by Casey Hudson. The world and setting was built by several people. Much of the best low-level world-building (often credited to Karpyshyn) was done by someone who isn't even credited properly because they were in a different role (sadly I've forgotten their name also). So he's part of what made ME1 great, but let's not get carried away.</p><p></p><p>[URL unfurl="true"]https://www.mobygames.com/person/27162/drew-karpyshyn/[/URL]</p><p></p><p>What he was responsible for was the plot of ME1 and the way it was structured - not the concepts behind the plot (i.e. the Reapers etc.), but the plot itself - and that is an impressive achievement, because it's one of the few genuinely good and well-executed plots in videogame RPG history.</p><p></p><p>As a general rule, I'd strongly recommend checking MobyGames before making an assertions about who did what in games. It can only record what actually gets stated, but it will clear up completely untrue things like your claim re: Mass Effect.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9334201, member: 18"] Yeah, I think I'd have a bit more faith if they were starting with companies which looked more promising. Archetype is the only one that really does. Exodus is interesting. It's clearly ambitious - perhaps excessively so - for a first game in a series by a new company they seem to be betting pretty hard on a lot of elements, and jumping straight to AAA. The bolded bit is simply not true on any level. [B]Casey Hudson[/B] is "the guy who made the Mass Effect games". He instigated their creation - the basic idea of what they should do was his, and was the director for all three games. He was also the director on Knights of the Old Republic. He does not work at Archetype Entertainment. [URL unfurl="true"]https://www.mobygames.com/person/27176/casey-hudson/[/URL] [B]James Ohlen[/B] was the lead on BG1 & BG2, and was the lead designer on Knights of the Old Republic (under Casey Hudson as the director). Also he was the director on Jade Empire - so that's the game he had the most control over. He "heads up" Archetype Entertainment. [URL unfurl="true"]https://www.mobygames.com/person/6525/james-ohlen/credits/[/URL] He[I] did not[/I] work on the Mass Effect games. You can just look in his credits. (NB his credit on Mass Effect Andromeda is because he was Director of Design for Bioware at large at the time - so this is the guy who signed off on the design of Andromeda and Anthem - take that as you will). You may be confusing him with [B]Drew Karypshyn[/B]. Karpyshyn was the lead writer on ME1, and one of the lead writers on ME2. Due to fannish behaviour (i.e. always wanting a single individual to praise/blame), he's frequently miscredited as being "behind" or "the creator" ME1. This is untrue on all levels. The concept was originated by Casey Hudson. The world and setting was built by several people. Much of the best low-level world-building (often credited to Karpyshyn) was done by someone who isn't even credited properly because they were in a different role (sadly I've forgotten their name also). So he's part of what made ME1 great, but let's not get carried away. [URL unfurl="true"]https://www.mobygames.com/person/27162/drew-karpyshyn/[/URL] What he was responsible for was the plot of ME1 and the way it was structured - not the concepts behind the plot (i.e. the Reapers etc.), but the plot itself - and that is an impressive achievement, because it's one of the few genuinely good and well-executed plots in videogame RPG history. As a general rule, I'd strongly recommend checking MobyGames before making an assertions about who did what in games. It can only record what actually gets stated, but it will clear up completely untrue things like your claim re: Mass Effect. [/QUOTE]
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