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Hasbro Hit With Layoffs, Wizards of the Coast Impacted
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<blockquote data-quote="FitzTheRuke" data-source="post: 9491255" data-attributes="member: 59816"><p>What are you <em>talking about</em>!? We aren't <em>allowed</em> to talk about "overall societal situations" here on ENWorld - you'd have to Mod us for it. We're only <em>allowed</em> to talk about what directly effects the game industry, and only <em>very carefully</em>.</p><p></p><p></p><p>I don't think it seems strange at all to voice opinions on the article at the start of the thread. That's the <em>whole point of the site</em>.</p><p></p><p></p><p>Yeah, exactly.</p><p></p><p></p><p>Oh, c'mon - you <em>know</em> that it's not about an inability to fire dead weight. That certainly happens, too, and it's a completely different problem. No one is complaining about a company being able to fire an employee for just cause. This is about companies firing perfectly fine employees on a regular basis just to <em>bolster stocks</em>. </p><p></p><p>And before you jump on the flaw above, yes, we don't 100% know that these particular, individual firings weren't justified, but again, <em>we're not talking about that</em>. (And it seems that there is reason to believe that [USER=54840]@SlyFlourish[/USER]'s acquaintance, at least, was doing good and important work). You really think that Hasbro had 100 people that were bad at their jobs and needed to be fired?</p><p></p><p></p><p>They had 98 million to give to shareholders. All 100 people's salaries didn't add up to anywhere near that, guaranteed. </p><p></p><p></p><p>Your hypothetical is pointless, IMO, as it's so far in the opposite direction from what's happening that there's a whole <em>world</em> of "middle-grounds" between the two.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9491255, member: 59816"] What are you [I]talking about[/I]!? We aren't [I]allowed[/I] to talk about "overall societal situations" here on ENWorld - you'd have to Mod us for it. We're only [I]allowed[/I] to talk about what directly effects the game industry, and only [I]very carefully[/I]. I don't think it seems strange at all to voice opinions on the article at the start of the thread. That's the [I]whole point of the site[/I]. Yeah, exactly. Oh, c'mon - you [I]know[/I] that it's not about an inability to fire dead weight. That certainly happens, too, and it's a completely different problem. No one is complaining about a company being able to fire an employee for just cause. This is about companies firing perfectly fine employees on a regular basis just to [I]bolster stocks[/I]. And before you jump on the flaw above, yes, we don't 100% know that these particular, individual firings weren't justified, but again, [I]we're not talking about that[/I]. (And it seems that there is reason to believe that [USER=54840]@SlyFlourish[/USER]'s acquaintance, at least, was doing good and important work). You really think that Hasbro had 100 people that were bad at their jobs and needed to be fired? They had 98 million to give to shareholders. All 100 people's salaries didn't add up to anywhere near that, guaranteed. Your hypothetical is pointless, IMO, as it's so far in the opposite direction from what's happening that there's a whole [I]world[/I] of "middle-grounds" between the two. [/QUOTE]
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