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Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise
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<blockquote data-quote="Myrdin Potter" data-source="post: 9769358" data-attributes="member: 6843593"><p>If they put out 4 books a year and the demand really is for 5, then one extra book could be up to 25% more demand and 2 is 50%.</p><p></p><p>The low rate of releases compared to the past was done in the very early days of 5e because they had been pared down to a bare bones staff and they were all scarred from over production in the past.</p><p></p><p>One reseller here was said that the pace actually works well in their shop and actually most years they did put out an extra box or book or two.</p><p></p><p>I personally don’t think they have enough staff and think they have done a poorer and poorer job of producing good adventures over the 2014 era and I have stopped buying 2024 after the core books because I think it went down even further in quality / interest for me.</p><p></p><p>So I don’t think that they could sell 20 books and get 5x demand.</p><p></p><p>I do think that they wasted 3-5 years of potential higher revenue and profits by sticking to a slow a steady release schedule when the game proved to be a much bigger hit then they expected. There were enough good quality ex-WoTC and Paizo staff out there to take assignments of additional adventures.</p><p></p><p>Today, I think they have growth headwinds and that is why they are turning to digital products - they need top line growth even if the bottom line is really no better than a good royalty program.</p></blockquote><p></p>
[QUOTE="Myrdin Potter, post: 9769358, member: 6843593"] If they put out 4 books a year and the demand really is for 5, then one extra book could be up to 25% more demand and 2 is 50%. The low rate of releases compared to the past was done in the very early days of 5e because they had been pared down to a bare bones staff and they were all scarred from over production in the past. One reseller here was said that the pace actually works well in their shop and actually most years they did put out an extra box or book or two. I personally don’t think they have enough staff and think they have done a poorer and poorer job of producing good adventures over the 2014 era and I have stopped buying 2024 after the core books because I think it went down even further in quality / interest for me. So I don’t think that they could sell 20 books and get 5x demand. I do think that they wasted 3-5 years of potential higher revenue and profits by sticking to a slow a steady release schedule when the game proved to be a much bigger hit then they expected. There were enough good quality ex-WoTC and Paizo staff out there to take assignments of additional adventures. Today, I think they have growth headwinds and that is why they are turning to digital products - they need top line growth even if the bottom line is really no better than a good royalty program. [/QUOTE]
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Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise
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