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<blockquote data-quote="Ruin Explorer" data-source="post: 9255517" data-attributes="member: 18"><p>They didn't lose half the audience at all if we're being pedantic, more recent looks at the sales figures and comments from WotC suggest it was more like 30-40%. Still a huge drop but we all love pedantry, right?</p><p></p><p>4E was never "WoW-ified" that's <em>typically</em> something people who don't understand either 4E or WoW like say largely because they both have roles in them (the sole similarity, and ironically roles were inspired by D&D in the first place, but that's a long story). The actual "WoW-ification" they intended never happened because they never managed to get the DDI/3D VTT out of beta (or really alpha), and didn't manage to convert people to subscribing to D&D and playing it online. It was certainly made into a more tactical combat-oriented game, but that's more like it was "Final Fantasy Tactics-ified" or "X-Com-ified" than "WoW-ified".</p><p></p><p>And you're acting like they're not in the process of doing that now - WoW-ifying D&D. What do you think the goal of the 5E 3D VTT is? Why do you think WotC has a team nearly 5x bigger than the D&D team working on the 3D VTT? (According to Cynthia Williams, CEO of WotC). Why did they appoint a Microsoft executive with no games (let alone TT RPG) experience to be in charge of D&D - I'd suggest maybe his huge experience in convincing people to change from buying individual products to digital subscriptions might be relevant.Those aren't rhetorical questions. They still want to WoW-ify D&D. If you think the danger is passed, you should think again.</p><p></p><p>I do agree a very significant proportion of players were put off by 4E, but I question whether it would have been 30-40% if they'd had good marketing, a CEO who wasn't talking smack, and so on. I suspect it'd have been more like 10-20%. I also think there was just an element of burnout, because some players didn't go to PF or keep playing 3.XE, they just stopped playing D&D, and I don't think that was a "4E sux" thing, I think that was a "I don't want to learn a new game but I'm bored with this one" thing.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9255517, member: 18"] They didn't lose half the audience at all if we're being pedantic, more recent looks at the sales figures and comments from WotC suggest it was more like 30-40%. Still a huge drop but we all love pedantry, right? 4E was never "WoW-ified" that's [I]typically[/I] something people who don't understand either 4E or WoW like say largely because they both have roles in them (the sole similarity, and ironically roles were inspired by D&D in the first place, but that's a long story). The actual "WoW-ification" they intended never happened because they never managed to get the DDI/3D VTT out of beta (or really alpha), and didn't manage to convert people to subscribing to D&D and playing it online. It was certainly made into a more tactical combat-oriented game, but that's more like it was "Final Fantasy Tactics-ified" or "X-Com-ified" than "WoW-ified". And you're acting like they're not in the process of doing that now - WoW-ifying D&D. What do you think the goal of the 5E 3D VTT is? Why do you think WotC has a team nearly 5x bigger than the D&D team working on the 3D VTT? (According to Cynthia Williams, CEO of WotC). Why did they appoint a Microsoft executive with no games (let alone TT RPG) experience to be in charge of D&D - I'd suggest maybe his huge experience in convincing people to change from buying individual products to digital subscriptions might be relevant.Those aren't rhetorical questions. They still want to WoW-ify D&D. If you think the danger is passed, you should think again. I do agree a very significant proportion of players were put off by 4E, but I question whether it would have been 30-40% if they'd had good marketing, a CEO who wasn't talking smack, and so on. I suspect it'd have been more like 10-20%. I also think there was just an element of burnout, because some players didn't go to PF or keep playing 3.XE, they just stopped playing D&D, and I don't think that was a "4E sux" thing, I think that was a "I don't want to learn a new game but I'm bored with this one" thing. [/QUOTE]
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