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Hasbro's CEO Reports OGL-Related D&D Beyond Cancellations Had Minimal Impact
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<blockquote data-quote="Iosue" data-source="post: 8940304" data-attributes="member: 6680772"><p>I'm not sure what the point is of continuing to litigate actions <em>before</em> the about-face, apology, and releasing 5e into the Creative Commons. At least in the context of, "Paizo/WotC did Bad Thing X, but now the situation is different," and how that affects people's actions going forward.</p><p></p><p>As for DNDBeyond cancellations, I wish someone could provide a GIF of the Joker saying, "It's not about the money. It's about sending a message." There's no need to prove beyond all doubt that the actual cancellations (many of which weren't even paid subscriptions, and of those that were, most of which were already money in the bank) actually hit WotC in the pocketbook (let alone Hasbro as a whole). The cancellations sent a clear message, and WotC acted in response to them. Even taking at face value their contention that 1.1 was already abandoned before the leak occurred, I don't think anyone has even contended that Kyle Brink's initial re-apology and putting OGL 1.2 up to feedback surveys were not direct responses to community pushback, which was clearly demonstrated by the DNDBeyond cancellations.</p><p></p><p>Fan works <em>using their trademarked content</em>, which otherwise the fans would not lawfully be able to use. I mean, Jesus, WotC is more open and permissive about their IP than <em>any other publicly traded company</em> and people are still not happy with the minimalist restrictions they do ask for.</p></blockquote><p></p>
[QUOTE="Iosue, post: 8940304, member: 6680772"] I'm not sure what the point is of continuing to litigate actions [I]before[/I] the about-face, apology, and releasing 5e into the Creative Commons. At least in the context of, "Paizo/WotC did Bad Thing X, but now the situation is different," and how that affects people's actions going forward. As for DNDBeyond cancellations, I wish someone could provide a GIF of the Joker saying, "It's not about the money. It's about sending a message." There's no need to prove beyond all doubt that the actual cancellations (many of which weren't even paid subscriptions, and of those that were, most of which were already money in the bank) actually hit WotC in the pocketbook (let alone Hasbro as a whole). The cancellations sent a clear message, and WotC acted in response to them. Even taking at face value their contention that 1.1 was already abandoned before the leak occurred, I don't think anyone has even contended that Kyle Brink's initial re-apology and putting OGL 1.2 up to feedback surveys were not direct responses to community pushback, which was clearly demonstrated by the DNDBeyond cancellations. Fan works [I]using their trademarked content[/I], which otherwise the fans would not lawfully be able to use. I mean, Jesus, WotC is more open and permissive about their IP than [I]any other publicly traded company[/I] and people are still not happy with the minimalist restrictions they do ask for. [/QUOTE]
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Hasbro's CEO Reports OGL-Related D&D Beyond Cancellations Had Minimal Impact
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