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Hasbro's CEO Reports OGL-Related D&D Beyond Cancellations Had Minimal Impact
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<blockquote data-quote="Justice and Rule" data-source="post: 8941407" data-attributes="member: 6778210"><p>Apologies, [USER=7040011]@BlueFin[/USER] , I missed that someone responded to you when it was probably meant to be me.</p><p></p><p></p><p></p><p>No, the problem is that so many here are saying "It's not greed!" because "It has to be this way, that's how this works!" as if that's a defense when it's really <em>not. </em>I'm not dismissing anyone, I'm pointing out that their point really doesn't preclude mine. Instead, they are just walking away from what I'm saying, not wanting to recognize it for what it is. They'd rather just not address it and move on than recognize it for what it is.</p><p></p><p></p><p></p><p>Disney is already producing RPGs. This defense by Wizards was inane before and continues to be as such.</p><p></p><p></p><p></p><p>None of this would prevent NuTSR. None of it. Not a wink. NuTSR is already doing something that is <strong><em>illegal</em></strong>. Nothing that Wizards is doing can do anymore than what the law is <em>already doing</em>.</p><p></p><p>Again, let's get away from the NuTSR stuff. It's a deflection and a bad one. Kyle Brink couldn't give an example of anything in OGL harming the company and specifically said it to prevent future issues. That's a bad justification, but at least it's more logical than trying to put this on some ineffectual racists who have done nothing to hurt Wizards and are arguably useful to Wizards as a punching bag because, well, who doesn't like to see idiot racists get messed up?</p><p></p><p></p><p></p><p>I mean, I do. You need to maximize profits and move people away from content alternatives because you are using a new monetizations strategy and if you give people non-monetized alternatives, they could go for them. Why use the Wizards VTT that has a bunch of monetizing when VTTs let me upload my Hero Forge STLs? Why pay for an animation when I can get it for free? Why pay a monthly fee for a subscription that gives out a little bit of content when I can get whole books of it at a better price?</p><p></p><p>If you are going to try and do a hard monetization strategy, having alternatives gives people places to go that isn't you. You don't want that, you want people trapped with you. If you are EA, you don't want some other company doing a better, cheaper, possibly-free version of Ultimate Team Madden. That's why you lock down that license.</p><p></p><p>That's the reasoning. That doesn't make it a <em>good business decision</em>, but it is definitely one that </p><p></p><p></p><p></p><p>And yet, that's kind of what people are doing? People see the matter as done and don't want to talk about it anymore. People are quick to want to move on. Fine, go ahead. No one is dragging people into these arguments. You don't <em>need</em> to defend Wizards, you can just move on and enjoy life.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8941407, member: 6778210"] Apologies, [USER=7040011]@BlueFin[/USER] , I missed that someone responded to you when it was probably meant to be me. No, the problem is that so many here are saying "It's not greed!" because "It has to be this way, that's how this works!" as if that's a defense when it's really [I]not. [/I]I'm not dismissing anyone, I'm pointing out that their point really doesn't preclude mine. Instead, they are just walking away from what I'm saying, not wanting to recognize it for what it is. They'd rather just not address it and move on than recognize it for what it is. Disney is already producing RPGs. This defense by Wizards was inane before and continues to be as such. None of this would prevent NuTSR. None of it. Not a wink. NuTSR is already doing something that is [B][I]illegal[/I][/B]. Nothing that Wizards is doing can do anymore than what the law is [I]already doing[/I]. Again, let's get away from the NuTSR stuff. It's a deflection and a bad one. Kyle Brink couldn't give an example of anything in OGL harming the company and specifically said it to prevent future issues. That's a bad justification, but at least it's more logical than trying to put this on some ineffectual racists who have done nothing to hurt Wizards and are arguably useful to Wizards as a punching bag because, well, who doesn't like to see idiot racists get messed up? I mean, I do. You need to maximize profits and move people away from content alternatives because you are using a new monetizations strategy and if you give people non-monetized alternatives, they could go for them. Why use the Wizards VTT that has a bunch of monetizing when VTTs let me upload my Hero Forge STLs? Why pay for an animation when I can get it for free? Why pay a monthly fee for a subscription that gives out a little bit of content when I can get whole books of it at a better price? If you are going to try and do a hard monetization strategy, having alternatives gives people places to go that isn't you. You don't want that, you want people trapped with you. If you are EA, you don't want some other company doing a better, cheaper, possibly-free version of Ultimate Team Madden. That's why you lock down that license. That's the reasoning. That doesn't make it a [I]good business decision[/I], but it is definitely one that And yet, that's kind of what people are doing? People see the matter as done and don't want to talk about it anymore. People are quick to want to move on. Fine, go ahead. No one is dragging people into these arguments. You don't [I]need[/I] to defend Wizards, you can just move on and enjoy life. [/QUOTE]
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Hasbro's CEO Reports OGL-Related D&D Beyond Cancellations Had Minimal Impact
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