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Haste question
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9637017" data-attributes="member: 15882"><p>Isn’t the only way to cast multiple spells is to cast a quickened spell? Haste doesn’t give you an extra action to cast a spell. Unless it allowed that in 3.0. It definitely doesn’t allow that in 3.5.</p><p></p><p>In any case, Haste is a great spell. It affects the entire party and gives incredible mobility. The more fighter types you have makes the extra attack that much more useful.</p><p></p><p>For casters, it doesn’t do much. (Besides the movement which is super useful for squishy casters to stay safe). The extra AC is nice but I find things hit you no matter what unless you’ve really tuned your AC. Which most casters haven’t.</p><p></p><p>Edit: just read 3.0. Yeah, +4 AC and an extra partial action is powerful. On top of extra spells, it allows fighter types to move and then do their full attack. You might want to use the 3.5 version. It only gives a +1 AC.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9637017, member: 15882"] Isn’t the only way to cast multiple spells is to cast a quickened spell? Haste doesn’t give you an extra action to cast a spell. Unless it allowed that in 3.0. It definitely doesn’t allow that in 3.5. In any case, Haste is a great spell. It affects the entire party and gives incredible mobility. The more fighter types you have makes the extra attack that much more useful. For casters, it doesn’t do much. (Besides the movement which is super useful for squishy casters to stay safe). The extra AC is nice but I find things hit you no matter what unless you’ve really tuned your AC. Which most casters haven’t. Edit: just read 3.0. Yeah, +4 AC and an extra partial action is powerful. On top of extra spells, it allows fighter types to move and then do their full attack. You might want to use the 3.5 version. It only gives a +1 AC. [/QUOTE]
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