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Hate or aggro rules in 4e
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<blockquote data-quote="KarinsDad" data-source="post: 3729928" data-attributes="member: 2011"><p>That's only true if the Bard never uses his other Bardic Songs in an encounter day, if combats do not last longer than his duration, if there are only 4 encounters per day, if his Inspire Courage is not completely stopped by a spell, etc.</p><p></p><p>Fourth level is generally the earliest he can manage every encounter per day, but there are a lot of other factors which often make it higher than fourth level before he can do it consistently.</p><p></p><p></p><p></p><p>All except Calm Emotions.</p><p></p><p>A simple set of Thunderstones can make Inspire Courage fairly limited if the NPCs know you have a Bard in your group and can attack in a surprise round with them (or even win Initiative). Ditto for a Silence spell.</p><p></p><p></p><p></p><p>Not true. Stances are stopped when helpless. Bo9S page 43. Grapple explicitly does not cause the helpless condition.</p><p></p><p>So, Grapple does not stop IGG.</p><p></p><p></p><p></p><p>Not true. One cannot do actions while dazed or stunned, even free actions. If speaking is a free action, so is singing / reciting poetry.</p><p></p><p></p><p></p><p>For many directions, this also means that it moves the attacker away from the opponent he wanted to attack, especially in melee.</p><p></p><p></p><p></p><p>The party can be 100 feet away from the Crusader and he still protects them from any attack (not just melee) for any opponent he threatens. Bunching up is not required in all circumstances.</p><p></p><p></p><p></p><p>Even against opponents who do not have spell casters like many groups of monsters?</p><p></p><p></p><p></p><p>I did not state that IGG was the only broken part of Bo9S. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3729928, member: 2011"] That's only true if the Bard never uses his other Bardic Songs in an encounter day, if combats do not last longer than his duration, if there are only 4 encounters per day, if his Inspire Courage is not completely stopped by a spell, etc. Fourth level is generally the earliest he can manage every encounter per day, but there are a lot of other factors which often make it higher than fourth level before he can do it consistently. All except Calm Emotions. A simple set of Thunderstones can make Inspire Courage fairly limited if the NPCs know you have a Bard in your group and can attack in a surprise round with them (or even win Initiative). Ditto for a Silence spell. Not true. Stances are stopped when helpless. Bo9S page 43. Grapple explicitly does not cause the helpless condition. So, Grapple does not stop IGG. Not true. One cannot do actions while dazed or stunned, even free actions. If speaking is a free action, so is singing / reciting poetry. For many directions, this also means that it moves the attacker away from the opponent he wanted to attack, especially in melee. The party can be 100 feet away from the Crusader and he still protects them from any attack (not just melee) for any opponent he threatens. Bunching up is not required in all circumstances. Even against opponents who do not have spell casters like many groups of monsters? I did not state that IGG was the only broken part of Bo9S. ;) [/QUOTE]
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