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Hauptman's Red Hand of Doom Characters
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<blockquote data-quote="Mr_Spicoli" data-source="post: 3148627" data-attributes="member: 42038"><p>[code]</p><p>[B]Name:[/B] Kyrgynn Talsos</p><p>[B]Class:[/B] Warmage 5 </p><p>[B]Race:[/B] Elf</p><p>[B]Size:[/B] medium</p><p>[B]Gender:[/B] Male </p><p>[B]Alignment:[/B] CN</p><p>[B]Deity:[/B] Mystra</p><p></p><p>[B]Str:[/B] 12 +1 [B]Level:[/B] 5 [B]XP[/B]: 12500</p><p>[B]Dex:[/B] 16 +3 [B]BAB:[/B] +2 [B]HP:[/B] 30 (5d6+10)</p><p>[B]Con:[/B] 14 +2 [B]Grapple:[/B] +3 [B]Dmg Red:[/B] None</p><p>[B]Int:[/B] 13 +1 [B]Speed:[/B] 30' [B]Spell Res:[/B] None</p><p>[B]Wis:[/B] 11 [B]Init:[/B] +3 [B]Spell Save:[/B] 13+lvl</p><p>[B]Cha:[/B] 18 +4(+2 ench) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 0%</p><p> </p><p></p><p> [B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +5 +1 +0 +0 +0 +1 19</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 16</p><p></p><p>[B] Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 1 +2 +3</p><p>[B]Ref:[/B] 1 +3 +4</p><p>[B]Will:[/B] 4 - +4</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>mw mighty composite longbow +6 1d8+1 x3</p><p>longsword +3 1d8+1 19-20x2</p><p> </p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, Elven, Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.</p><p></p><p>[B]Abilities:[/B] </p><p>Spontaneous casting:can spontaneously cast summoning spells that aren't prepared.</p><p>Armored mage (light)</p><p>Warmage Edge</p><p>Advanced learning</p><p>At 4th,6th,8th etc. can replace 1 know spell with a new one.</p><p>Immune to magic sleep effects</p><p>+2 bonus on saves versus enchantment spells or effects.</p><p>Low-Light Vision: See double the length a human can in poor illumination.</p><p>Skills: +2 Racial Bonus to Listen, Search, and Spot.</p><p>Sight: Automatically makes a search check to discover a secret door when they pass within 5 ft of it.</p><p></p><p>[B]Feats: [/B] </p><p>Simple Weapon Proficiency </p><p>Simple Armor Proficiency (light)</p><p>Simple shield Proficiency (light)</p><p>Weapon Proficiencies: Longsword, Rapier, Longbow(Composite Longbow), Shortbow(Composite Shortbow).</p><p>point blank shot</p><p>rapid shot</p><p>heighten spell</p><p></p><p>[B]Spells prepared[/B] (Save DC 13 + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX</p><p>[B]Spellbook/Spells Known:[/B]</p><p> 0- read magic, detect magic, resistance, dancing lights, message, mage hand</p><p> 1- hail of stone, mage armor, grease, lesser orb of acid, protection from evil</p><p> 2- scorching ray, web, glitterdust</p><p></p><p>[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 8</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance</p><p>Concentration 8 +1 +9</p><p>Diplomacy 2 +4 +5 </p><p>Escape Artist +3 +3</p><p>Gather Info 4 +4 +6</p><p>Hide +3 +3</p><p>Intimidate 3 +4 +7</p><p>Jump +1 +1</p><p>Knowledge arcana 5 +1 +6 </p><p>Knowledge history 3 +1 +4 </p><p>Listen +2 +2</p><p>Move Silently +3 +3</p><p>Profession Soldier 2 +2</p><p>Search: +1 +2 +3</p><p>Spellcraft 5 +1 +6</p><p>Spot 2 +2 +4</p><p>Swim +1 +1</p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>mw mty composite lgbow 500gp 3lb</p><p>Longsword 15gp 4lb</p><p>Chain shirt +1 1250gp 20 lb</p><p>Cloak of charisma +2 4000gp 1 lb</p><p>light wood shield 6 gp 2 lb</p><p>Backpack 2gp 2 lb</p><p>Pouch 1gp .2lbs</p><p>30 MW arrows 5gp 4.5lbs</p><p>25 silver arrows 4gp 3.5 lbs</p><p>wand of cure light wounds 750gp 1 lb </p><p>2 potions of shield of faith +2 100gp .2lbs</p><p>1 potion of cure dises 150gp .1lb </p><p>3 Scroll of sleep 75gp .3lbs</p><p>2 Scroll of charm person 50gp .2lbs</p><p>2 Scroll of enlarge person 50gp .2lbs</p><p>2 Scroll of feather fall 50gp .2lbs</p><p>1 Scroll of jump 25gp .1lbs</p><p>2 Scroll of reduce 50gp .2lbs</p><p>2 Scroll of resist energy 300gp .2lbs</p><p>1 Scroll of levitate 150gp .1lbs</p><p>2 Scroll of mirror image 300gp .2lbs</p><p>2 Scroll of invisibility 300gp .2lbs</p><p>1 Scroll of gaseous form 375gp .1lbs</p><p>1 Scroll of lightning bolt 375gp .1lbs46 gp</p><p>small scroll box 1 gp .2 lbs</p><p>[B]Total Weight:[/B]42.9lb [B]Money:[/B] 92gp </p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 44-86 87-103 </p><p></p><p>[B]Age:[/B] 130</p><p>[B]Height:[/B] 5' 9"</p><p>[B]Weight:[/B] 169</p><p>[B]Eyes:[/B] green/grey </p><p>[B]Hair:[/B] red </p><p>[B]Skin:[/B] tan </p><p>[/CODE]</p><p></p><p><strong>Appearance:</strong></p><p>A tall thin man with sunburnt complextion. He wears his black hair long. He has a thin sleek nose and red cheeks. His gray green eyes are always shifting with intensity. He is muscular yet tall, lending for a deceptively thin appearance. He moves technically like that of an athletic runner. He dresses in military fashion and armor on duty, and as a spry young mage off duty. </p><p> </p><p><strong>Personality:</strong></p><p>Kyrgynn is a charming yet arrogant man. He loves to charm friends and ladies alike with a carefree money spending aqttitude. He enjoys music, poetry, & the tales spun by talented bards. He is steafast in his knowledge of his powers and the presence he commands. As a squad officer he is used to both leading melee fighters, and devising tactics & strategies. Much of his military experience carries over to his free time. His attitudes towards commoners, service employees, and women he is pursuing is pretty similar. For the women it works well mostly, because he knows when to push it, when not to. For the commoners and employees he can sometimes wear thin.</p><p>He has skillful abilities of diplomacy and intimidation that he chooses appropriately to suit the situation. More often then not various degrees of each can be combined for the best results, and he has excelled in that. </p><p></p><p><strong>Background:</strong></p><p>When Kyrgynn was 19 he set out with his friends to find themselves and the world. He traveled all the way across Khorvaire by hitching rides on wagons and carts. He was always into music and tales, and learned to play the lute. He loved listening and telling great tales and of humorous escapades. He became quite a good caravan entertainer as well as guard. When his caravan was waylayed by bandits, they took all the merchants captive as slaves. Here he was indoctrinated into the Cult of Odilammara, the old deity of Art, Revelry & Pleasure. He found an unexpected secret of wisdom from this cult. That knowledge was also pleasure instead of just power. The secrets of knowledge were close to this cult and they hired their services to other orders, sages, and mages for recordkeeping and book copying. The activities of the cult interwove with arcane pursuits as well. A girl from the cult introduced him to arcane spellcraft and started teaching him the basics. She fled with him from the bandit cult to the city.</p><p> In the city they entered the Collegia Arcanus where he learned the ways of arcane secret. His arcane studies mixed well with his love of exploration. He chose to further his studies on his own and work as a mercecenary in a couple of companies. He became interested in learning the art of casting in combat, and using armor while casting. He befreinded & studied under the tutelage of a Warmage in the mercenary company who divulged to him the secrets of armored casting.</p><p> He has worked for the guard and watches of cities and towns as well as mercenary companies. Loyal to those loyal to him, he can be trusted to the end. Screw him over once, or threaten his companions and you have yourself an enemy.</p></blockquote><p></p>
[QUOTE="Mr_Spicoli, post: 3148627, member: 42038"] [code] [B]Name:[/B] Kyrgynn Talsos [B]Class:[/B] Warmage 5 [B]Race:[/B] Elf [B]Size:[/B] medium [B]Gender:[/B] Male [B]Alignment:[/B] CN [B]Deity:[/B] Mystra [B]Str:[/B] 12 +1 [B]Level:[/B] 5 [B]XP[/B]: 12500 [B]Dex:[/B] 16 +3 [B]BAB:[/B] +2 [B]HP:[/B] 30 (5d6+10) [B]Con:[/B] 14 +2 [B]Grapple:[/B] +3 [B]Dmg Red:[/B] None [B]Int:[/B] 13 +1 [B]Speed:[/B] 30' [B]Spell Res:[/B] None [B]Wis:[/B] 11 [B]Init:[/B] +3 [B]Spell Save:[/B] 13+lvl [B]Cha:[/B] 18 +4(+2 ench) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 0% [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +5 +1 +0 +0 +0 +1 19 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 16 [B] Base Mod Misc Total[/B] [B]Fort:[/B] 1 +2 +3 [B]Ref:[/B] 1 +3 +4 [B]Will:[/B] 4 - +4 [B]Notes:[/B] [B]Weapon Attack Damage Critical[/B] mw mighty composite longbow +6 1d8+1 x3 longsword +3 1d8+1 19-20x2 [B]Notes:[/B] [B]Languages:[/B] Common, Elven, Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. [B]Abilities:[/B] Spontaneous casting:can spontaneously cast summoning spells that aren't prepared. Armored mage (light) Warmage Edge Advanced learning At 4th,6th,8th etc. can replace 1 know spell with a new one. Immune to magic sleep effects +2 bonus on saves versus enchantment spells or effects. Low-Light Vision: See double the length a human can in poor illumination. Skills: +2 Racial Bonus to Listen, Search, and Spot. Sight: Automatically makes a search check to discover a secret door when they pass within 5 ft of it. [B]Feats: [/B] Simple Weapon Proficiency Simple Armor Proficiency (light) Simple shield Proficiency (light) Weapon Proficiencies: Longsword, Rapier, Longbow(Composite Longbow), Shortbow(Composite Shortbow). point blank shot rapid shot heighten spell [B]Spells prepared[/B] (Save DC 13 + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX [B]Spellbook/Spells Known:[/B] 0- read magic, detect magic, resistance, dancing lights, message, mage hand 1- hail of stone, mage armor, grease, lesser orb of acid, protection from evil 2- scorching ray, web, glitterdust [B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 8 [B]Skills Ranks Mod Misc Total[/B] Balance Concentration 8 +1 +9 Diplomacy 2 +4 +5 Escape Artist +3 +3 Gather Info 4 +4 +6 Hide +3 +3 Intimidate 3 +4 +7 Jump +1 +1 Knowledge arcana 5 +1 +6 Knowledge history 3 +1 +4 Listen +2 +2 Move Silently +3 +3 Profession Soldier 2 +2 Search: +1 +2 +3 Spellcraft 5 +1 +6 Spot 2 +2 +4 Swim +1 +1 [B]Notes:[/B] [B]Equipment: Cost Weight[/B] mw mty composite lgbow 500gp 3lb Longsword 15gp 4lb Chain shirt +1 1250gp 20 lb Cloak of charisma +2 4000gp 1 lb light wood shield 6 gp 2 lb Backpack 2gp 2 lb Pouch 1gp .2lbs 30 MW arrows 5gp 4.5lbs 25 silver arrows 4gp 3.5 lbs wand of cure light wounds 750gp 1 lb 2 potions of shield of faith +2 100gp .2lbs 1 potion of cure dises 150gp .1lb 3 Scroll of sleep 75gp .3lbs 2 Scroll of charm person 50gp .2lbs 2 Scroll of enlarge person 50gp .2lbs 2 Scroll of feather fall 50gp .2lbs 1 Scroll of jump 25gp .1lbs 2 Scroll of reduce 50gp .2lbs 2 Scroll of resist energy 300gp .2lbs 1 Scroll of levitate 150gp .1lbs 2 Scroll of mirror image 300gp .2lbs 2 Scroll of invisibility 300gp .2lbs 1 Scroll of gaseous form 375gp .1lbs 1 Scroll of lightning bolt 375gp .1lbs46 gp small scroll box 1 gp .2 lbs [B]Total Weight:[/B]42.9lb [B]Money:[/B] 92gp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 44-86 87-103 [B]Age:[/B] 130 [B]Height:[/B] 5' 9" [B]Weight:[/B] 169 [B]Eyes:[/B] green/grey [B]Hair:[/B] red [B]Skin:[/B] tan [/CODE] [B]Appearance:[/B] A tall thin man with sunburnt complextion. He wears his black hair long. He has a thin sleek nose and red cheeks. His gray green eyes are always shifting with intensity. He is muscular yet tall, lending for a deceptively thin appearance. He moves technically like that of an athletic runner. He dresses in military fashion and armor on duty, and as a spry young mage off duty. [B]Personality:[/B] Kyrgynn is a charming yet arrogant man. He loves to charm friends and ladies alike with a carefree money spending aqttitude. He enjoys music, poetry, & the tales spun by talented bards. He is steafast in his knowledge of his powers and the presence he commands. As a squad officer he is used to both leading melee fighters, and devising tactics & strategies. Much of his military experience carries over to his free time. His attitudes towards commoners, service employees, and women he is pursuing is pretty similar. For the women it works well mostly, because he knows when to push it, when not to. For the commoners and employees he can sometimes wear thin. He has skillful abilities of diplomacy and intimidation that he chooses appropriately to suit the situation. More often then not various degrees of each can be combined for the best results, and he has excelled in that. [B]Background:[/B] When Kyrgynn was 19 he set out with his friends to find themselves and the world. He traveled all the way across Khorvaire by hitching rides on wagons and carts. He was always into music and tales, and learned to play the lute. He loved listening and telling great tales and of humorous escapades. He became quite a good caravan entertainer as well as guard. When his caravan was waylayed by bandits, they took all the merchants captive as slaves. Here he was indoctrinated into the Cult of Odilammara, the old deity of Art, Revelry & Pleasure. He found an unexpected secret of wisdom from this cult. That knowledge was also pleasure instead of just power. The secrets of knowledge were close to this cult and they hired their services to other orders, sages, and mages for recordkeeping and book copying. The activities of the cult interwove with arcane pursuits as well. A girl from the cult introduced him to arcane spellcraft and started teaching him the basics. She fled with him from the bandit cult to the city. In the city they entered the Collegia Arcanus where he learned the ways of arcane secret. His arcane studies mixed well with his love of exploration. He chose to further his studies on his own and work as a mercecenary in a couple of companies. He became interested in learning the art of casting in combat, and using armor while casting. He befreinded & studied under the tutelage of a Warmage in the mercenary company who divulged to him the secrets of armored casting. He has worked for the guard and watches of cities and towns as well as mercenary companies. Loyal to those loyal to him, he can be trusted to the end. Screw him over once, or threaten his companions and you have yourself an enemy. [/QUOTE]
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