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<blockquote data-quote="Cergorach" data-source="post: 2057121" data-attributes="member: 725"><p>I just got Arcana Evolved, i'm available to answer questions, please be as specific as possible (questions like what's the difference between AU and AE will not be answered).</p><p></p><p>This is the table of contents:</p><p>Introduction: New Possibilities</p><p>Why a New Book? . . . . . . . . . . .4</p><p>Who Is This Book For? . . . . . .4</p><p>What’s Inside? . . . . . . . . . . . . .5</p><p>Themes . . . . . . . . . . . . . . . . . . .5</p><p>Rules Concepts . . . . . . . . . . . .7</p><p>Before You Start... . . . . . . . . .7</p><p>Creating Characters . . . . . . . .7</p><p>Chapter One: Abilities</p><p>Determining Ability Scores . .9</p><p>Ability Modifiers . . . . . . . . . . .9</p><p>Using Ability Scores . . . . . . . .10</p><p>Abilities and Spells</p><p>or Combat Rites . . . . . . . . . . . .12</p><p>Using Strength:</p><p>Carrying Capacity . . . . . . . . . .12</p><p>Using Intelligence:</p><p>Remembering . . . . . . . . . . . . . .13</p><p>Using Charisma:</p><p>Influencing Others . . . . . . . . .13</p><p>Changing Ability Scores . . . . .13</p><p>Chapter Two: Races</p><p>Racial Levels . . . . . . . . . . . . . .14</p><p>Evolved Levels . . . . . . . . . . . .14</p><p>Humans . . . . . . . . . . . . . . . . . . .15</p><p>Dracha . . . . . . . . . . . . . . . . . . .16</p><p>Faen . . . . . . . . . . . . . . . . . . . . .19</p><p>Giants . . . . . . . . . . . . . . . . . . . .23</p><p>Litorians . . . . . . . . . . . . . . . . . .26</p><p>Mojh . . . . . . . . . . . . . . . . . . . . .28</p><p>Runechildren . . . . . . . . . . . . . .30</p><p>Sibeccai . . . . . . . . . . . . . . . . . .31</p><p>Verrik . . . . . . . . . . . . . . . . . . . .33</p><p>Age, Height, and Weight . . . . .36</p><p>Chapter Three: Classes</p><p>Classes and Levels . . . . . . . . .37</p><p>Akashic . . . . . . . . . . . . . . . . . . .39</p><p>Champion . . . . . . . . . . . . . . . . .44</p><p>Greenbond . . . . . . . . . . . . . . . .53</p><p>Mage Blade . . . . . . . . . . . . . . .57</p><p>Magister . . . . . . . . . . . . . . . . . .61</p><p>Oathsworn . . . . . . . . . . . . . . . .65</p><p>Ritual Warrior . . . . . . . . . . . .69</p><p>Runethane . . . . . . . . . . . . . . . .72</p><p>Totem Warrior . . . . . . . . . . . . .78</p><p>Unfettered . . . . . . . . . . . . . . . .85</p><p>Warmain . . . . . . . . . . . . . . . . . .88</p><p>Witch . . . . . . . . . . . . . . . . . . . .91</p><p>Multiclass Characters . . . . . .99</p><p>Starting With the</p><p>Character Concept . . . . . . . . .100</p><p>Chapter Four: Skills</p><p>Skill Points . . . . . . . . . . . . . .101</p><p>Using Skills . . . . . . . . . . . . .101</p><p>Skill Descriptions . . . . . . . .104</p><p>Chapter Five: Feats and Talents</p><p>Gaining Feats . . . . . . . . . . . .123</p><p>Feat Categories . . . . . . . . . . .123</p><p>Feat Descriptions . . . . . . . . .128</p><p>Chapter Six: Equipment</p><p>Money . . . . . . . . . . . . . . . . . .150</p><p>Weapons . . . . . . . . . . . . . . . . .150</p><p>Armor and Shields . . . . . . . .161</p><p>Goods and Services . . . . . . . .167</p><p>Chapter Seven: Playing the Game</p><p>Movement . . . . . . . . . . . . . . .175</p><p>Vision . . . . . . . . . . . . . . . . . . .178</p><p>Staging Encounters . . . . . . .178</p><p>Combat Sequence . . . . . . . . .179</p><p>The Combat Round . . . . . . . .179</p><p>Armor Class . . . . . . . . . . . . .179</p><p>Hit Points . . . . . . . . . . . . . . .180</p><p>Facing and Flanking . . . . . . .180</p><p>Making Attacks . . . . . . . . . . .180</p><p>Attacks of Opportunity . . . .182</p><p>Attack Roll Modifiers . . . . .182</p><p>Cover and Concealment . . . .183</p><p>Inflicting Damage . . . . . . . . .184</p><p>Death, Dying, and Healing . .185</p><p>Subdual Damage . . . . . . . . . .186</p><p>Actions in the Round . . . . . .187</p><p>Breaking Items and</p><p>Attacking Objects . . . . . . . . .194</p><p>Grenadelike Weapon</p><p>Attacks . . . . . . . . . . . . . . . . . .197</p><p>Mounted Combat . . . . . . . . .197</p><p>Saving Throws . . . . . . . . . . . .198</p><p>Hero Points . . . . . . . . . . . . . .198</p><p>Chapter Eight: Magic</p><p>Knowing and Readying</p><p>a Spell . . . . . . . . . . . . . . . . . .200</p><p>Spell Format . . . . . . . . . . . . .201</p><p>Casting a Spell . . . . . . . . . . .202</p><p>Aiming a Spell . . . . . . . . . . . .202</p><p>Saving Throw . . . . . . . . . . . .204</p><p>Spell Resistance . . . . . . . . . .204</p><p>The Spell’s Result . . . . . . . .204</p><p>Components . . . . . . . . . . . . . .205</p><p>Concentration . . . . . . . . . . .206</p><p>Caster Level . . . . . . . . . . . . .206</p><p>Spell Failure . . . . . . . . . . . . .207</p><p>Special Spell Effects . . . . . .207</p><p>Bringing Back the Dead . . . .207</p><p>Truenames . . . . . . . . . . . . . . .207</p><p>Elements and Energy Types .208</p><p>Combining Magical Effects .208</p><p>Schools of Magic . . . . . . . . .209</p><p>Spell Templates . . . . . . . . . .210</p><p>Magic Items . . . . . . . . . . . . . .215</p><p>Artifacts . . . . . . . . . . . . . . . .225</p><p>Chapter Nine:</p><p>Spells and Combat Rites</p><p>Spell List . . . . . . . . . . . . . . .228</p><p>Spell Descriptions . . . . . . . .236</p><p>Combat Rites . . . . . . . . . . . . .318</p><p>Chapter Ten:</p><p>Diamond Throne Gazetteer</p><p>The World . . . . . . . . . . . . . . .322</p><p>The People . . . . . . . . . . . . . . .323</p><p>The Gods and Religions . . . .330</p><p>The History . . . . . . . . . . . . . .332</p><p>The Geography . . . . . . . . . . .340</p><p>The Kingdoms . . . . . . . . . . . .346</p><p>The Organizations . . . . . . . .359</p><p>The Cosmology . . . . . . . . . . .360</p><p>The Threats . . . . . . . . . . . . . .361</p><p>The Mysteries . . . . . . . . . . . .364</p><p>Adventure Ideas . . . . . . . . . .365</p><p>Chapter Eleven: Prestige Classes</p><p>Beast Reaver . . . . . . . . . . . . .367</p><p>Crystal Warrior . . . . . . . . . .369</p><p>Darkbond . . . . . . . . . . . . . . . .371</p><p>Dragon Kith . . . . . . . . . . . . .373</p><p>Esoteric Mage . . . . . . . . . . . .374</p><p>Giant Paragon . . . . . . . . . . . .376</p><p>Knight of the Axe . . . . . . . . .377</p><p>Mage Priest . . . . . . . . . . . . . .379</p><p>Nightwalker . . . . . . . . . . . . .381</p><p>Ollamh Lorekeeper . . . . . . .382</p><p>Rune Lord . . . . . . . . . . . . . . .385</p><p>Somnamancer . . . . . . . . . . . . .387</p><p>Prestige Classes From</p><p>Other Sources . . . . . . . . . . .389</p><p>Chapter Twelve: Creatures</p><p>Alabast . . . . . . . . . . . . . . . . . .391</p><p>Chorrim . . . . . . . . . . . . . . . . .392</p><p>Cyclops . . . . . . . . . . . . . . . . .394</p><p>Dark Warden . . . . . . . . . . . . .395</p><p>Dragon . . . . . . . . . . . . . . . . . .396</p><p>Dream Hunter . . . . . . . . . . . .401</p><p>Evolved Creature Template .402</p><p>Harrid . . . . . . . . . . . . . . . . . .404</p><p>Inshon . . . . . . . . . . . . . . . . . .405</p><p>Radont . . . . . . . . . . . . . . . . . .407</p><p>Rhodin . . . . . . . . . . . . . . . . . .408</p><p>Shadow Troll . . . . . . . . . . . .410</p><p>Slassan . . . . . . . . . . . . . . . . . .411</p><p>Undead Creature Templates .412</p><p>Xaaer (Death Ooze) . . . . . . . .414</p><p>Creatures From</p><p>Other Sources . . . . . . . . . . .415</p><p>Appendix</p><p>Conversions . . . . . . . . . . . . . .418</p><p>Character Sheet . . . . . . . . . .424</p><p>Index . . . . . . . . . . . . . . . . . . .426</p><p>Open Game License . . . . . . . .430</p></blockquote><p></p>
[QUOTE="Cergorach, post: 2057121, member: 725"] I just got Arcana Evolved, i'm available to answer questions, please be as specific as possible (questions like what's the difference between AU and AE will not be answered). This is the table of contents: Introduction: New Possibilities Why a New Book? . . . . . . . . . . .4 Who Is This Book For? . . . . . .4 What’s Inside? . . . . . . . . . . . . .5 Themes . . . . . . . . . . . . . . . . . . .5 Rules Concepts . . . . . . . . . . . .7 Before You Start... . . . . . . . . .7 Creating Characters . . . . . . . .7 Chapter One: Abilities Determining Ability Scores . .9 Ability Modifiers . . . . . . . . . . .9 Using Ability Scores . . . . . . . .10 Abilities and Spells or Combat Rites . . . . . . . . . . . .12 Using Strength: Carrying Capacity . . . . . . . . . .12 Using Intelligence: Remembering . . . . . . . . . . . . . .13 Using Charisma: Influencing Others . . . . . . . . .13 Changing Ability Scores . . . . .13 Chapter Two: Races Racial Levels . . . . . . . . . . . . . .14 Evolved Levels . . . . . . . . . . . .14 Humans . . . . . . . . . . . . . . . . . . .15 Dracha . . . . . . . . . . . . . . . . . . .16 Faen . . . . . . . . . . . . . . . . . . . . .19 Giants . . . . . . . . . . . . . . . . . . . .23 Litorians . . . . . . . . . . . . . . . . . .26 Mojh . . . . . . . . . . . . . . . . . . . . .28 Runechildren . . . . . . . . . . . . . .30 Sibeccai . . . . . . . . . . . . . . . . . .31 Verrik . . . . . . . . . . . . . . . . . . . .33 Age, Height, and Weight . . . . .36 Chapter Three: Classes Classes and Levels . . . . . . . . .37 Akashic . . . . . . . . . . . . . . . . . . .39 Champion . . . . . . . . . . . . . . . . .44 Greenbond . . . . . . . . . . . . . . . .53 Mage Blade . . . . . . . . . . . . . . .57 Magister . . . . . . . . . . . . . . . . . .61 Oathsworn . . . . . . . . . . . . . . . .65 Ritual Warrior . . . . . . . . . . . .69 Runethane . . . . . . . . . . . . . . . .72 Totem Warrior . . . . . . . . . . . . .78 Unfettered . . . . . . . . . . . . . . . .85 Warmain . . . . . . . . . . . . . . . . . .88 Witch . . . . . . . . . . . . . . . . . . . .91 Multiclass Characters . . . . . .99 Starting With the Character Concept . . . . . . . . .100 Chapter Four: Skills Skill Points . . . . . . . . . . . . . .101 Using Skills . . . . . . . . . . . . .101 Skill Descriptions . . . . . . . .104 Chapter Five: Feats and Talents Gaining Feats . . . . . . . . . . . .123 Feat Categories . . . . . . . . . . .123 Feat Descriptions . . . . . . . . .128 Chapter Six: Equipment Money . . . . . . . . . . . . . . . . . .150 Weapons . . . . . . . . . . . . . . . . .150 Armor and Shields . . . . . . . .161 Goods and Services . . . . . . . .167 Chapter Seven: Playing the Game Movement . . . . . . . . . . . . . . .175 Vision . . . . . . . . . . . . . . . . . . .178 Staging Encounters . . . . . . .178 Combat Sequence . . . . . . . . .179 The Combat Round . . . . . . . .179 Armor Class . . . . . . . . . . . . .179 Hit Points . . . . . . . . . . . . . . .180 Facing and Flanking . . . . . . .180 Making Attacks . . . . . . . . . . .180 Attacks of Opportunity . . . .182 Attack Roll Modifiers . . . . .182 Cover and Concealment . . . .183 Inflicting Damage . . . . . . . . .184 Death, Dying, and Healing . .185 Subdual Damage . . . . . . . . . .186 Actions in the Round . . . . . .187 Breaking Items and Attacking Objects . . . . . . . . .194 Grenadelike Weapon Attacks . . . . . . . . . . . . . . . . . .197 Mounted Combat . . . . . . . . .197 Saving Throws . . . . . . . . . . . .198 Hero Points . . . . . . . . . . . . . .198 Chapter Eight: Magic Knowing and Readying a Spell . . . . . . . . . . . . . . . . . .200 Spell Format . . . . . . . . . . . . .201 Casting a Spell . . . . . . . . . . .202 Aiming a Spell . . . . . . . . . . . .202 Saving Throw . . . . . . . . . . . .204 Spell Resistance . . . . . . . . . .204 The Spell’s Result . . . . . . . .204 Components . . . . . . . . . . . . . .205 Concentration . . . . . . . . . . .206 Caster Level . . . . . . . . . . . . .206 Spell Failure . . . . . . . . . . . . .207 Special Spell Effects . . . . . .207 Bringing Back the Dead . . . .207 Truenames . . . . . . . . . . . . . . .207 Elements and Energy Types .208 Combining Magical Effects .208 Schools of Magic . . . . . . . . .209 Spell Templates . . . . . . . . . .210 Magic Items . . . . . . . . . . . . . .215 Artifacts . . . . . . . . . . . . . . . .225 Chapter Nine: Spells and Combat Rites Spell List . . . . . . . . . . . . . . .228 Spell Descriptions . . . . . . . .236 Combat Rites . . . . . . . . . . . . .318 Chapter Ten: Diamond Throne Gazetteer The World . . . . . . . . . . . . . . .322 The People . . . . . . . . . . . . . . .323 The Gods and Religions . . . .330 The History . . . . . . . . . . . . . .332 The Geography . . . . . . . . . . .340 The Kingdoms . . . . . . . . . . . .346 The Organizations . . . . . . . .359 The Cosmology . . . . . . . . . . .360 The Threats . . . . . . . . . . . . . .361 The Mysteries . . . . . . . . . . . .364 Adventure Ideas . . . . . . . . . .365 Chapter Eleven: Prestige Classes Beast Reaver . . . . . . . . . . . . .367 Crystal Warrior . . . . . . . . . .369 Darkbond . . . . . . . . . . . . . . . .371 Dragon Kith . . . . . . . . . . . . .373 Esoteric Mage . . . . . . . . . . . .374 Giant Paragon . . . . . . . . . . . .376 Knight of the Axe . . . . . . . . .377 Mage Priest . . . . . . . . . . . . . .379 Nightwalker . . . . . . . . . . . . .381 Ollamh Lorekeeper . . . . . . .382 Rune Lord . . . . . . . . . . . . . . .385 Somnamancer . . . . . . . . . . . . .387 Prestige Classes From Other Sources . . . . . . . . . . .389 Chapter Twelve: Creatures Alabast . . . . . . . . . . . . . . . . . .391 Chorrim . . . . . . . . . . . . . . . . .392 Cyclops . . . . . . . . . . . . . . . . .394 Dark Warden . . . . . . . . . . . . .395 Dragon . . . . . . . . . . . . . . . . . .396 Dream Hunter . . . . . . . . . . . .401 Evolved Creature Template .402 Harrid . . . . . . . . . . . . . . . . . .404 Inshon . . . . . . . . . . . . . . . . . .405 Radont . . . . . . . . . . . . . . . . . .407 Rhodin . . . . . . . . . . . . . . . . . .408 Shadow Troll . . . . . . . . . . . .410 Slassan . . . . . . . . . . . . . . . . . .411 Undead Creature Templates .412 Xaaer (Death Ooze) . . . . . . . .414 Creatures From Other Sources . . . . . . . . . . .415 Appendix Conversions . . . . . . . . . . . . . .418 Character Sheet . . . . . . . . . .424 Index . . . . . . . . . . . . . . . . . . .426 Open Game License . . . . . . . .430 [/QUOTE]
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