Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Have computer games ruined table RPGs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="takyris" data-source="post: 1433615" data-attributes="member: 5171"><p>Interesting. I'm in an interesting niche -- my gaming group formed from a bunch of buddies, most of them from a computer company we all used to work at. At least one of the guys had done CRPGing, but no live RPGing ever. So, in my group, I wouldn't say that it's RUINED it, but it HAS altered it.</p><p></p><p>Much less free-form, and much more interest in figuring out "How I'm supposed to solve this problem". There was some initial confusion over the fact that sometimes, as a DM, I will give the party fights that they're supposed to run away from, and reloading is not an option. I think that the group has for the most part gotten into a good balance -- we still sometimes joke about the players responding to NPCs with "Okay, I'll use Option Two: I'm solving the problem, but I want to get paid for it," but nothing much bigger than that.</p><p></p><p>I agree that 3E's open engine encourages number-crunching. I don't necessarily think that that's bad, but I've seen people come up with systems that are far too involved to be handled at an enjoyable pace by anyone who isn't using a computer. Heck, in high-level play, one of my players wrote a Squib-Tracker program that kept track of numbered and colored counters and could handle things like "Do 10d6 fire damage, Reflex Half, SR applies, to Red1 through Red10", and have the computer spit out the results -- these guys dead, these guys reduced to this many hit points, these guys took no damage because of SR. It'd be tough to run high-level games without that.</p><p></p><p>So... for my particular case, it hasn't ruined the game, but it has affected it.</p></blockquote><p></p>
[QUOTE="takyris, post: 1433615, member: 5171"] Interesting. I'm in an interesting niche -- my gaming group formed from a bunch of buddies, most of them from a computer company we all used to work at. At least one of the guys had done CRPGing, but no live RPGing ever. So, in my group, I wouldn't say that it's RUINED it, but it HAS altered it. Much less free-form, and much more interest in figuring out "How I'm supposed to solve this problem". There was some initial confusion over the fact that sometimes, as a DM, I will give the party fights that they're supposed to run away from, and reloading is not an option. I think that the group has for the most part gotten into a good balance -- we still sometimes joke about the players responding to NPCs with "Okay, I'll use Option Two: I'm solving the problem, but I want to get paid for it," but nothing much bigger than that. I agree that 3E's open engine encourages number-crunching. I don't necessarily think that that's bad, but I've seen people come up with systems that are far too involved to be handled at an enjoyable pace by anyone who isn't using a computer. Heck, in high-level play, one of my players wrote a Squib-Tracker program that kept track of numbered and colored counters and could handle things like "Do 10d6 fire damage, Reflex Half, SR applies, to Red1 through Red10", and have the computer spit out the results -- these guys dead, these guys reduced to this many hit points, these guys took no damage because of SR. It'd be tough to run high-level games without that. So... for my particular case, it hasn't ruined the game, but it has affected it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Have computer games ruined table RPGs?
Top