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Have gamers ever been tolerant?
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<blockquote data-quote="Creamsteak" data-source="post: 344171" data-attributes="member: 552"><p>I think this thread will be targeted mostly by the extremist lot, from the title. However, I came here anyway, and I'm far from extremist.</p><p></p><p>I'm a little munchy by some people's standards. I embrace it as well. I like certain class/feat chains and such that make my character as badass as I can get, and I bring my roleplaying out through that. Others bring out thier characters abilities through roleplaying.</p><p></p><p>Some people though, throw out one element or the other. I'm not about that. I don't think that this game is entirely about getting into character, otherwise we wouldn't call ourselves game players. Also, the game isn't just about stats, or else I'd still be playing Diablo 2.</p><p></p><p>The two are intertwined nomatter how much you try and seperate them, otherwise your not even playing the same thing.</p><p></p><p>In my case, I decide how to play my character after I do the crunchy part, and I'm damn good at it. It's more efficient in the light that my abilities will show who I am equally well to my roleplaying.</p><p></p><p>If I did the opposite, I would be creating the concept for a character, and then I would figure out what classes and abilities fit. This if fine, and can be fantastic, but for me, it's less efficient.</p><p></p><p>I'm a little munchkinny, but I've never forgotten to role-play my characters ambitions, goals, attitude, ideals, and allignment. I like a lot of power, and I like to "be" my character. Nothing wrong with that.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 344171, member: 552"] I think this thread will be targeted mostly by the extremist lot, from the title. However, I came here anyway, and I'm far from extremist. I'm a little munchy by some people's standards. I embrace it as well. I like certain class/feat chains and such that make my character as badass as I can get, and I bring my roleplaying out through that. Others bring out thier characters abilities through roleplaying. Some people though, throw out one element or the other. I'm not about that. I don't think that this game is entirely about getting into character, otherwise we wouldn't call ourselves game players. Also, the game isn't just about stats, or else I'd still be playing Diablo 2. The two are intertwined nomatter how much you try and seperate them, otherwise your not even playing the same thing. In my case, I decide how to play my character after I do the crunchy part, and I'm damn good at it. It's more efficient in the light that my abilities will show who I am equally well to my roleplaying. If I did the opposite, I would be creating the concept for a character, and then I would figure out what classes and abilities fit. This if fine, and can be fantastic, but for me, it's less efficient. I'm a little munchkinny, but I've never forgotten to role-play my characters ambitions, goals, attitude, ideals, and allignment. I like a lot of power, and I like to "be" my character. Nothing wrong with that. [/QUOTE]
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