Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Have more fun with powergaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elemental" data-source="post: 3508110" data-attributes="member: 7931"><p>I assume it's because two players aren't having fun. If it's an encounter they can handle, then the powerful characters will mow it down. If it's an encounter for the powerful characters, they can't meaningfully contribute. I had the same thing happen in a game of <em>Exalted</em> when two characters were doing interesting stuff in a fight against a bunch of pirates, and then a super-optimised character basicaly wiped them all out in two rounds, and then their leader in two more. Two players left feeling quite useless, and with invalid character concepts because their duelist and kung fu monk couldn't actually be good in a fight if the third character was there winning the fights single-handedly.</p><p></p><p>More seriously, if the players have to sit out encounters, it's going to be an hour or more gone from the evening. They're not getting to play the game as much, because they're not able or willing to make characters of that power level.</p><p></p><p>I often play powerful characters, but I try to avoid stepping on the toes of other players. I might have my character take on a peripheral threat in a scene rather than the big threat ("You guys take the cleric down, I'll keep his skeletons off your back!") or try and use teamwork tactics to give the others a chance to shine (like a wizard specialised in weakening enemies for his allies to take down). I might also offer advice in character generation ("You know, they'd be a lot more effective and still fit into your concept if you tried this....")</p></blockquote><p></p>
[QUOTE="Elemental, post: 3508110, member: 7931"] I assume it's because two players aren't having fun. If it's an encounter they can handle, then the powerful characters will mow it down. If it's an encounter for the powerful characters, they can't meaningfully contribute. I had the same thing happen in a game of [I]Exalted[/I] when two characters were doing interesting stuff in a fight against a bunch of pirates, and then a super-optimised character basicaly wiped them all out in two rounds, and then their leader in two more. Two players left feeling quite useless, and with invalid character concepts because their duelist and kung fu monk couldn't actually be good in a fight if the third character was there winning the fights single-handedly. More seriously, if the players have to sit out encounters, it's going to be an hour or more gone from the evening. They're not getting to play the game as much, because they're not able or willing to make characters of that power level. I often play powerful characters, but I try to avoid stepping on the toes of other players. I might have my character take on a peripheral threat in a scene rather than the big threat ("You guys take the cleric down, I'll keep his skeletons off your back!") or try and use teamwork tactics to give the others a chance to shine (like a wizard specialised in weakening enemies for his allies to take down). I might also offer advice in character generation ("You know, they'd be a lot more effective and still fit into your concept if you tried this....") [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Have more fun with powergaming
Top